kat@Posted: Sun Jul 18, 2004 4:29 am :
List of tools and utilities for editing creating custom content.

general Max script resources
developer network for MAX contain alot of plugins and dev info
discreet 'Sparks' (may need to create an account)
http://www.scriptspot.com/

exporters
*.ase
ase exporter for Max v5 and below (ascii*.zip)
*.MD5
md5 exporter for 3DS Max
md5 exporter for GMax
form topic discussing 'How to use'
der_ton's 3dsmax->MD5 exporter
der_ton's "general" 3dsmax->MD5 exporter (generates MD5s from arbitrarily animated meshes, not just skeletal ones)

importers
*.asc
importer for Max v4 to v8. - Also does *.ase, but rename .ase file to .asc
*.ase
ase importer for Max v5 and below
*.MD5
md5 importer for Max
forum topic discussing 'How to use'

plugin websites
Import/Export scripts and plugins for Max v5 - also has Max v4 and Max v6 tools
Various plugins and scripts for multiple versions of Max.

bump tools

tutorials
Sub Division Surface (SDS) Modelling Tips und Tricks - (German site)
subdivision head modeling
modeling a head
modeling a head
Modeling a head
how to : worn metal material applied to a mesh
subdivision modeling


general tutorial websites and links
http://www.secondreality.ch
http://www.3dluvr.com
http://www.3dtotal.com
http://maxrovat.sns.hu/subdiv/
http://www.comet-cartoons.com/toons/

- 'cylinder' modeling
lowpoly modeling
- 'box' modeling
Modeling Joan of Arc by Michel Roger

[EDIT]updated April 05
[Obsidian]March 06



Marineofuac@Posted: Sat Aug 19, 2006 6:16 pm :
hey wheres der_tons exporter on that list?



mikebart@Posted: Wed Jul 18, 2007 11:22 am :
has der_ton's .ase exporter plugin been been updated to 3dsmax 9 by any chance?



der_ton@Posted: Mon Jul 23, 2007 8:48 pm :
I have never written an .ase exporter. 3dsmax can export to ase natively I thought?



iceheart@Posted: Mon Jul 23, 2007 9:23 pm :
Yes it can.



mikebart@Posted: Mon Jul 23, 2007 10:03 pm :
Thanks for the replys, I must be mistaken, I thought there was an .ase exporter wich also exports the correct path for the material so that you dont have to edit it in wordpad, I know max can export to .ase but would anyone know a way around having to edit the .ase file in wordpad?
edit; or better yet, export multiple .ase's from the same scene



Marineofuac@Posted: Sun Aug 19, 2007 6:20 am :
lol lazy! unless max lets you refrence non exsisting bitmaps... then it might work.



kat@Posted: Sun Jul 18, 2004 4:29 am :
List of tools and utilities for editing creating custom content.

general Max script resources
developer network for MAX contain alot of plugins and dev info
discreet 'Sparks' (may need to create an account)
http://www.scriptspot.com/

exporters
*.ase
ase exporter for Max v5 and below (ascii*.zip)
*.MD5
md5 exporter for 3DS Max
md5 exporter for GMax
form topic discussing 'How to use'
der_ton's 3dsmax->MD5 exporter
der_ton's "general" 3dsmax->MD5 exporter (generates MD5s from arbitrarily animated meshes, not just skeletal ones)

importers
*.asc
importer for Max v4 to v8. - Also does *.ase, but rename .ase file to .asc
*.ase
ase importer for Max v5 and below
*.MD5
md5 importer for Max
forum topic discussing 'How to use'

plugin websites
Import/Export scripts and plugins for Max v5 - also has Max v4 and Max v6 tools
Various plugins and scripts for multiple versions of Max.

bump tools

tutorials
Sub Division Surface (SDS) Modelling Tips und Tricks - (German site)
subdivision head modeling
modeling a head
modeling a head
Modeling a head
how to : worn metal material applied to a mesh
subdivision modeling


general tutorial websites and links
http://www.secondreality.ch
http://www.3dluvr.com
http://www.3dtotal.com
http://maxrovat.sns.hu/subdiv/
http://www.comet-cartoons.com/toons/

- 'cylinder' modeling
lowpoly modeling
- 'box' modeling
Modeling Joan of Arc by Michel Roger

[EDIT]updated April 05
[Obsidian]March 06



Marineofuac@Posted: Sat Aug 19, 2006 6:16 pm :
hey wheres der_tons exporter on that list?



mikebart@Posted: Wed Jul 18, 2007 11:22 am :
has der_ton's .ase exporter plugin been been updated to 3dsmax 9 by any chance?



der_ton@Posted: Mon Jul 23, 2007 8:48 pm :
I have never written an .ase exporter. 3dsmax can export to ase natively I thought?



iceheart@Posted: Mon Jul 23, 2007 9:23 pm :
Yes it can.



mikebart@Posted: Mon Jul 23, 2007 10:03 pm :
Thanks for the replys, I must be mistaken, I thought there was an .ase exporter wich also exports the correct path for the material so that you dont have to edit it in wordpad, I know max can export to .ase but would anyone know a way around having to edit the .ase file in wordpad?
edit; or better yet, export multiple .ase's from the same scene



Marineofuac@Posted: Sun Aug 19, 2007 6:20 am :
lol lazy! unless max lets you refrence non exsisting bitmaps... then it might work.



kat@Posted: Sun Jul 18, 2004 4:29 am :
List of tools and utilities for editing creating custom content.

general Max script resources
developer network for MAX contain alot of plugins and dev info
discreet 'Sparks' (may need to create an account)
http://www.scriptspot.com/

exporters
*.ase
ase exporter for Max v5 and below (ascii*.zip)
*.MD5
md5 exporter for 3DS Max
md5 exporter for GMax
form topic discussing 'How to use'
der_ton's 3dsmax->MD5 exporter
der_ton's "general" 3dsmax->MD5 exporter (generates MD5s from arbitrarily animated meshes, not just skeletal ones)

importers
*.asc
importer for Max v4 to v8. - Also does *.ase, but rename .ase file to .asc
*.ase
ase importer for Max v5 and below
*.MD5
md5 importer for Max
forum topic discussing 'How to use'

plugin websites
Import/Export scripts and plugins for Max v5 - also has Max v4 and Max v6 tools
Various plugins and scripts for multiple versions of Max.

bump tools

tutorials
Sub Division Surface (SDS) Modelling Tips und Tricks - (German site)
subdivision head modeling
modeling a head
modeling a head
Modeling a head
how to : worn metal material applied to a mesh
subdivision modeling


general tutorial websites and links
http://www.secondreality.ch
http://www.3dluvr.com
http://www.3dtotal.com
http://maxrovat.sns.hu/subdiv/
http://www.comet-cartoons.com/toons/

- 'cylinder' modeling
lowpoly modeling
- 'box' modeling
Modeling Joan of Arc by Michel Roger

[EDIT]updated April 05
[Obsidian]March 06



Marineofuac@Posted: Sat Aug 19, 2006 6:16 pm :
hey wheres der_tons exporter on that list?



mikebart@Posted: Wed Jul 18, 2007 11:22 am :
has der_ton's .ase exporter plugin been been updated to 3dsmax 9 by any chance?



der_ton@Posted: Mon Jul 23, 2007 8:48 pm :
I have never written an .ase exporter. 3dsmax can export to ase natively I thought?



iceheart@Posted: Mon Jul 23, 2007 9:23 pm :
Yes it can.



mikebart@Posted: Mon Jul 23, 2007 10:03 pm :
Thanks for the replys, I must be mistaken, I thought there was an .ase exporter wich also exports the correct path for the material so that you dont have to edit it in wordpad, I know max can export to .ase but would anyone know a way around having to edit the .ase file in wordpad?
edit; or better yet, export multiple .ase's from the same scene



Marineofuac@Posted: Sun Aug 19, 2007 6:20 am :
lol lazy! unless max lets you refrence non exsisting bitmaps... then it might work.



kat@Posted: Sun Jul 18, 2004 4:29 am :
List of tools and utilities for editing creating custom content.

general Max script resources
developer network for MAX contain alot of plugins and dev info
discreet 'Sparks' (may need to create an account)
http://www.scriptspot.com/

exporters
*.ase
ase exporter for Max v5 and below (ascii*.zip)
*.MD5
md5 exporter for 3DS Max
md5 exporter for GMax
form topic discussing 'How to use'
der_ton's 3dsmax->MD5 exporter
der_ton's "general" 3dsmax->MD5 exporter (generates MD5s from arbitrarily animated meshes, not just skeletal ones)

importers
*.asc
importer for Max v4 to v8. - Also does *.ase, but rename .ase file to .asc
*.ase
ase importer for Max v5 and below
*.MD5
md5 importer for Max
forum topic discussing 'How to use'

plugin websites
Import/Export scripts and plugins for Max v5 - also has Max v4 and Max v6 tools
Various plugins and scripts for multiple versions of Max.

bump tools

tutorials
Sub Division Surface (SDS) Modelling Tips und Tricks - (German site)
subdivision head modeling
modeling a head
modeling a head
Modeling a head
how to : worn metal material applied to a mesh
subdivision modeling


general tutorial websites and links
http://www.secondreality.ch
http://www.3dluvr.com
http://www.3dtotal.com
http://maxrovat.sns.hu/subdiv/
http://www.comet-cartoons.com/toons/

- 'cylinder' modeling
lowpoly modeling
- 'box' modeling
Modeling Joan of Arc by Michel Roger

[EDIT]updated April 05
[Obsidian]March 06



Marineofuac@Posted: Sat Aug 19, 2006 6:16 pm :
hey wheres der_tons exporter on that list?



mikebart@Posted: Wed Jul 18, 2007 11:22 am :
has der_ton's .ase exporter plugin been been updated to 3dsmax 9 by any chance?



der_ton@Posted: Mon Jul 23, 2007 8:48 pm :
I have never written an .ase exporter. 3dsmax can export to ase natively I thought?



iceheart@Posted: Mon Jul 23, 2007 9:23 pm :
Yes it can.



mikebart@Posted: Mon Jul 23, 2007 10:03 pm :
Thanks for the replys, I must be mistaken, I thought there was an .ase exporter wich also exports the correct path for the material so that you dont have to edit it in wordpad, I know max can export to .ase but would anyone know a way around having to edit the .ase file in wordpad?
edit; or better yet, export multiple .ase's from the same scene



Marineofuac@Posted: Sun Aug 19, 2007 6:20 am :
lol lazy! unless max lets you refrence non exsisting bitmaps... then it might work.



kat@Posted: Sun Jul 18, 2004 4:29 am :
List of tools and utilities for editing creating custom content.

general Max script resources
developer network for MAX contain alot of plugins and dev info
discreet 'Sparks' (may need to create an account)
http://www.scriptspot.com/

exporters
*.ase
ase exporter for Max v5 and below (ascii*.zip)
*.MD5
md5 exporter for 3DS Max
md5 exporter for GMax
form topic discussing 'How to use'
der_ton's 3dsmax->MD5 exporter
der_ton's "general" 3dsmax->MD5 exporter (generates MD5s from arbitrarily animated meshes, not just skeletal ones)

importers
*.asc
importer for Max v4 to v8. - Also does *.ase, but rename .ase file to .asc
*.ase
ase importer for Max v5 and below
*.MD5
md5 importer for Max
forum topic discussing 'How to use'

plugin websites
Import/Export scripts and plugins for Max v5 - also has Max v4 and Max v6 tools
Various plugins and scripts for multiple versions of Max.

bump tools

tutorials
Sub Division Surface (SDS) Modelling Tips und Tricks - (German site)
subdivision head modeling
modeling a head
modeling a head
Modeling a head
how to : worn metal material applied to a mesh
subdivision modeling


general tutorial websites and links
http://www.secondreality.ch
http://www.3dluvr.com
http://www.3dtotal.com
http://maxrovat.sns.hu/subdiv/
http://www.comet-cartoons.com/toons/

- 'cylinder' modeling
lowpoly modeling
- 'box' modeling
Modeling Joan of Arc by Michel Roger

[EDIT]updated April 05
[Obsidian]March 06



Marineofuac@Posted: Sat Aug 19, 2006 6:16 pm :
hey wheres der_tons exporter on that list?



mikebart@Posted: Wed Jul 18, 2007 11:22 am :
has der_ton's .ase exporter plugin been been updated to 3dsmax 9 by any chance?



der_ton@Posted: Mon Jul 23, 2007 8:48 pm :
I have never written an .ase exporter. 3dsmax can export to ase natively I thought?



iceheart@Posted: Mon Jul 23, 2007 9:23 pm :
Yes it can.



mikebart@Posted: Mon Jul 23, 2007 10:03 pm :
Thanks for the replys, I must be mistaken, I thought there was an .ase exporter wich also exports the correct path for the material so that you dont have to edit it in wordpad, I know max can export to .ase but would anyone know a way around having to edit the .ase file in wordpad?
edit; or better yet, export multiple .ase's from the same scene



Marineofuac@Posted: Sun Aug 19, 2007 6:20 am :
lol lazy! unless max lets you refrence non exsisting bitmaps... then it might work.



kat@Posted: Sun Jul 18, 2004 4:29 am :
List of tools and utilities for editing creating custom content.

general Max script resources
developer network for MAX contain alot of plugins and dev info
discreet 'Sparks' (may need to create an account)
http://www.scriptspot.com/

exporters
*.ase
ase exporter for Max v5 and below (ascii*.zip)
*.MD5
md5 exporter for 3DS Max
md5 exporter for GMax
form topic discussing 'How to use'
der_ton's 3dsmax->MD5 exporter
der_ton's "general" 3dsmax->MD5 exporter (generates MD5s from arbitrarily animated meshes, not just skeletal ones)

importers
*.asc
importer for Max v4 to v8. - Also does *.ase, but rename .ase file to .asc
*.ase
ase importer for Max v5 and below
*.MD5
md5 importer for Max
forum topic discussing 'How to use'

plugin websites
Import/Export scripts and plugins for Max v5 - also has Max v4 and Max v6 tools
Various plugins and scripts for multiple versions of Max.

bump tools

tutorials
Sub Division Surface (SDS) Modelling Tips und Tricks - (German site)
subdivision head modeling
modeling a head
modeling a head
Modeling a head
how to : worn metal material applied to a mesh
subdivision modeling


general tutorial websites and links
http://www.secondreality.ch
http://www.3dluvr.com
http://www.3dtotal.com
http://maxrovat.sns.hu/subdiv/
http://www.comet-cartoons.com/toons/

- 'cylinder' modeling
lowpoly modeling
- 'box' modeling
Modeling Joan of Arc by Michel Roger

[EDIT]updated April 05
[Obsidian]March 06



Marineofuac@Posted: Sat Aug 19, 2006 6:16 pm :
hey wheres der_tons exporter on that list?



mikebart@Posted: Wed Jul 18, 2007 11:22 am :
has der_ton's .ase exporter plugin been been updated to 3dsmax 9 by any chance?



der_ton@Posted: Mon Jul 23, 2007 8:48 pm :
I have never written an .ase exporter. 3dsmax can export to ase natively I thought?



iceheart@Posted: Mon Jul 23, 2007 9:23 pm :
Yes it can.



mikebart@Posted: Mon Jul 23, 2007 10:03 pm :
Thanks for the replys, I must be mistaken, I thought there was an .ase exporter wich also exports the correct path for the material so that you dont have to edit it in wordpad, I know max can export to .ase but would anyone know a way around having to edit the .ase file in wordpad?
edit; or better yet, export multiple .ase's from the same scene



Marineofuac@Posted: Sun Aug 19, 2007 6:20 am :
lol lazy! unless max lets you refrence non exsisting bitmaps... then it might work.



kat@Posted: Sun Jul 18, 2004 4:29 am :
List of tools and utilities for editing creating custom content.

general Max script resources
developer network for MAX contain alot of plugins and dev info
discreet 'Sparks' (may need to create an account)
http://www.scriptspot.com/

exporters
*.ase
ase exporter for Max v5 and below (ascii*.zip)
*.MD5
md5 exporter for 3DS Max
md5 exporter for GMax
form topic discussing 'How to use'
der_ton's 3dsmax->MD5 exporter
der_ton's "general" 3dsmax->MD5 exporter (generates MD5s from arbitrarily animated meshes, not just skeletal ones)

importers
*.asc
importer for Max v4 to v8. - Also does *.ase, but rename .ase file to .asc
*.ase
ase importer for Max v5 and below
*.MD5
md5 importer for Max
forum topic discussing 'How to use'

plugin websites
Import/Export scripts and plugins for Max v5 - also has Max v4 and Max v6 tools
Various plugins and scripts for multiple versions of Max.

bump tools

tutorials
Sub Division Surface (SDS) Modelling Tips und Tricks - (German site)
subdivision head modeling
modeling a head
modeling a head
Modeling a head
how to : worn metal material applied to a mesh
subdivision modeling


general tutorial websites and links
http://www.secondreality.ch
http://www.3dluvr.com
http://www.3dtotal.com
http://maxrovat.sns.hu/subdiv/
http://www.comet-cartoons.com/toons/

- 'cylinder' modeling
lowpoly modeling
- 'box' modeling
Modeling Joan of Arc by Michel Roger

[EDIT]updated April 05
[Obsidian]March 06



Marineofuac@Posted: Sat Aug 19, 2006 6:16 pm :
hey wheres der_tons exporter on that list?



mikebart@Posted: Wed Jul 18, 2007 11:22 am :
has der_ton's .ase exporter plugin been been updated to 3dsmax 9 by any chance?



der_ton@Posted: Mon Jul 23, 2007 8:48 pm :
I have never written an .ase exporter. 3dsmax can export to ase natively I thought?



iceheart@Posted: Mon Jul 23, 2007 9:23 pm :
Yes it can.



mikebart@Posted: Mon Jul 23, 2007 10:03 pm :
Thanks for the replys, I must be mistaken, I thought there was an .ase exporter wich also exports the correct path for the material so that you dont have to edit it in wordpad, I know max can export to .ase but would anyone know a way around having to edit the .ase file in wordpad?
edit; or better yet, export multiple .ase's from the same scene



Marineofuac@Posted: Sun Aug 19, 2007 6:20 am :
lol lazy! unless max lets you refrence non exsisting bitmaps... then it might work.



kat@Posted: Sun Jul 18, 2004 4:29 am :
List of tools and utilities for editing creating custom content.

general Max script resources
developer network for MAX contain alot of plugins and dev info
discreet 'Sparks' (may need to create an account)
http://www.scriptspot.com/

exporters
*.ase
ase exporter for Max v5 and below (ascii*.zip)
*.MD5
md5 exporter for 3DS Max
md5 exporter for GMax
form topic discussing 'How to use'
der_ton's 3dsmax->MD5 exporter
der_ton's "general" 3dsmax->MD5 exporter (generates MD5s from arbitrarily animated meshes, not just skeletal ones)

importers
*.asc
importer for Max v4 to v8. - Also does *.ase, but rename .ase file to .asc
*.ase
ase importer for Max v5 and below
*.MD5
md5 importer for Max
forum topic discussing 'How to use'

plugin websites
Import/Export scripts and plugins for Max v5 - also has Max v4 and Max v6 tools
Various plugins and scripts for multiple versions of Max.

bump tools

tutorials
Sub Division Surface (SDS) Modelling Tips und Tricks - (German site)
subdivision head modeling
modeling a head
modeling a head
Modeling a head
how to : worn metal material applied to a mesh
subdivision modeling


general tutorial websites and links
http://www.secondreality.ch
http://www.3dluvr.com
http://www.3dtotal.com
http://maxrovat.sns.hu/subdiv/
http://www.comet-cartoons.com/toons/

- 'cylinder' modeling
lowpoly modeling
- 'box' modeling
Modeling Joan of Arc by Michel Roger

[EDIT]updated April 05
[Obsidian]March 06



Marineofuac@Posted: Sat Aug 19, 2006 6:16 pm :
hey wheres der_tons exporter on that list?



mikebart@Posted: Wed Jul 18, 2007 11:22 am :
has der_ton's .ase exporter plugin been been updated to 3dsmax 9 by any chance?



der_ton@Posted: Mon Jul 23, 2007 8:48 pm :
I have never written an .ase exporter. 3dsmax can export to ase natively I thought?



iceheart@Posted: Mon Jul 23, 2007 9:23 pm :
Yes it can.



mikebart@Posted: Mon Jul 23, 2007 10:03 pm :
Thanks for the replys, I must be mistaken, I thought there was an .ase exporter wich also exports the correct path for the material so that you dont have to edit it in wordpad, I know max can export to .ase but would anyone know a way around having to edit the .ase file in wordpad?
edit; or better yet, export multiple .ase's from the same scene



Marineofuac@Posted: Sun Aug 19, 2007 6:20 am :
lol lazy! unless max lets you refrence non exsisting bitmaps... then it might work.



kat@Posted: Sun Jul 18, 2004 4:29 am :
List of tools and utilities for editing creating custom content.

general Max script resources
developer network for MAX contain alot of plugins and dev info
discreet 'Sparks' (may need to create an account)
http://www.scriptspot.com/

exporters
*.ase
ase exporter for Max v5 and below (ascii*.zip)
*.MD5
md5 exporter for 3DS Max
md5 exporter for GMax
form topic discussing 'How to use'
der_ton's 3dsmax->MD5 exporter
der_ton's "general" 3dsmax->MD5 exporter (generates MD5s from arbitrarily animated meshes, not just skeletal ones)

importers
*.asc
importer for Max v4 to v8. - Also does *.ase, but rename .ase file to .asc
*.ase
ase importer for Max v5 and below
*.MD5
md5 importer for Max
forum topic discussing 'How to use'

plugin websites
Import/Export scripts and plugins for Max v5 - also has Max v4 and Max v6 tools
Various plugins and scripts for multiple versions of Max.

bump tools

tutorials
Sub Division Surface (SDS) Modelling Tips und Tricks - (German site)
subdivision head modeling
modeling a head
modeling a head
Modeling a head
how to : worn metal material applied to a mesh
subdivision modeling


general tutorial websites and links
http://www.secondreality.ch
http://www.3dluvr.com
http://www.3dtotal.com
http://maxrovat.sns.hu/subdiv/
http://www.comet-cartoons.com/toons/

- 'cylinder' modeling
lowpoly modeling
- 'box' modeling
Modeling Joan of Arc by Michel Roger

[EDIT]updated April 05
[Obsidian]March 06



Marineofuac@Posted: Sat Aug 19, 2006 6:16 pm :
hey wheres der_tons exporter on that list?



mikebart@Posted: Wed Jul 18, 2007 11:22 am :
has der_ton's .ase exporter plugin been been updated to 3dsmax 9 by any chance?



der_ton@Posted: Mon Jul 23, 2007 8:48 pm :
I have never written an .ase exporter. 3dsmax can export to ase natively I thought?



iceheart@Posted: Mon Jul 23, 2007 9:23 pm :
Yes it can.



mikebart@Posted: Mon Jul 23, 2007 10:03 pm :
Thanks for the replys, I must be mistaken, I thought there was an .ase exporter wich also exports the correct path for the material so that you dont have to edit it in wordpad, I know max can export to .ase but would anyone know a way around having to edit the .ase file in wordpad?
edit; or better yet, export multiple .ase's from the same scene



Marineofuac@Posted: Sun Aug 19, 2007 6:20 am :
lol lazy! unless max lets you refrence non exsisting bitmaps... then it might work.



kat@Posted: Sun Jul 18, 2004 4:29 am :
List of tools and utilities for editing creating custom content.

general Max script resources
developer network for MAX contain alot of plugins and dev info
discreet 'Sparks' (may need to create an account)
http://www.scriptspot.com/

exporters
*.ase
ase exporter for Max v5 and below (ascii*.zip)
*.MD5
md5 exporter for 3DS Max
md5 exporter for GMax
form topic discussing 'How to use'
der_ton's 3dsmax->MD5 exporter
der_ton's "general" 3dsmax->MD5 exporter (generates MD5s from arbitrarily animated meshes, not just skeletal ones)

importers
*.asc
importer for Max v4 to v8. - Also does *.ase, but rename .ase file to .asc
*.ase
ase importer for Max v5 and below
*.MD5
md5 importer for Max
forum topic discussing 'How to use'

plugin websites
Import/Export scripts and plugins for Max v5 - also has Max v4 and Max v6 tools
Various plugins and scripts for multiple versions of Max.

bump tools

tutorials
Sub Division Surface (SDS) Modelling Tips und Tricks - (German site)
subdivision head modeling
modeling a head
modeling a head
Modeling a head
how to : worn metal material applied to a mesh
subdivision modeling


general tutorial websites and links
http://www.secondreality.ch
http://www.3dluvr.com
http://www.3dtotal.com
http://maxrovat.sns.hu/subdiv/
http://www.comet-cartoons.com/toons/

- 'cylinder' modeling
lowpoly modeling
- 'box' modeling
Modeling Joan of Arc by Michel Roger

[EDIT]updated April 05
[Obsidian]March 06



Marineofuac@Posted: Sat Aug 19, 2006 6:16 pm :
hey wheres der_tons exporter on that list?



mikebart@Posted: Wed Jul 18, 2007 11:22 am :
has der_ton's .ase exporter plugin been been updated to 3dsmax 9 by any chance?



der_ton@Posted: Mon Jul 23, 2007 8:48 pm :
I have never written an .ase exporter. 3dsmax can export to ase natively I thought?



iceheart@Posted: Mon Jul 23, 2007 9:23 pm :
Yes it can.



mikebart@Posted: Mon Jul 23, 2007 10:03 pm :
Thanks for the replys, I must be mistaken, I thought there was an .ase exporter wich also exports the correct path for the material so that you dont have to edit it in wordpad, I know max can export to .ase but would anyone know a way around having to edit the .ase file in wordpad?
edit; or better yet, export multiple .ase's from the same scene



Marineofuac@Posted: Sun Aug 19, 2007 6:20 am :
lol lazy! unless max lets you refrence non exsisting bitmaps... then it might work.



kat@Posted: Sun Jul 18, 2004 4:29 am :
List of tools and utilities for editing creating custom content.

general Max script resources
developer network for MAX contain alot of plugins and dev info
discreet 'Sparks' (may need to create an account)
http://www.scriptspot.com/

exporters
*.ase
ase exporter for Max v5 and below (ascii*.zip)
*.MD5
md5 exporter for 3DS Max
md5 exporter for GMax
form topic discussing 'How to use'
der_ton's 3dsmax->MD5 exporter
der_ton's "general" 3dsmax->MD5 exporter (generates MD5s from arbitrarily animated meshes, not just skeletal ones)

importers
*.asc
importer for Max v4 to v8. - Also does *.ase, but rename .ase file to .asc
*.ase
ase importer for Max v5 and below
*.MD5
md5 importer for Max
forum topic discussing 'How to use'

plugin websites
Import/Export scripts and plugins for Max v5 - also has Max v4 and Max v6 tools
Various plugins and scripts for multiple versions of Max.

bump tools

tutorials
Sub Division Surface (SDS) Modelling Tips und Tricks - (German site)
subdivision head modeling
modeling a head
modeling a head
Modeling a head
how to : worn metal material applied to a mesh
subdivision modeling


general tutorial websites and links
http://www.secondreality.ch
http://www.3dluvr.com
http://www.3dtotal.com
http://maxrovat.sns.hu/subdiv/
http://www.comet-cartoons.com/toons/

- 'cylinder' modeling
lowpoly modeling
- 'box' modeling
Modeling Joan of Arc by Michel Roger

[EDIT]updated April 05
[Obsidian]March 06



Marineofuac@Posted: Sat Aug 19, 2006 6:16 pm :
hey wheres der_tons exporter on that list?



mikebart@Posted: Wed Jul 18, 2007 11:22 am :
has der_ton's .ase exporter plugin been been updated to 3dsmax 9 by any chance?



der_ton@Posted: Mon Jul 23, 2007 8:48 pm :
I have never written an .ase exporter. 3dsmax can export to ase natively I thought?



iceheart@Posted: Mon Jul 23, 2007 9:23 pm :
Yes it can.



mikebart@Posted: Mon Jul 23, 2007 10:03 pm :
Thanks for the replys, I must be mistaken, I thought there was an .ase exporter wich also exports the correct path for the material so that you dont have to edit it in wordpad, I know max can export to .ase but would anyone know a way around having to edit the .ase file in wordpad?
edit; or better yet, export multiple .ase's from the same scene



Marineofuac@Posted: Sun Aug 19, 2007 6:20 am :
lol lazy! unless max lets you refrence non exsisting bitmaps... then it might work.