AEon@Posted: Tue Sep 07, 2004 12:57 am :
Here a list of quick tutorials. These are based on the information in the Video tutorials by MNeMiC that are fine if you have a fast connection. But if you just want the relevant settings/steps this should help.

Updates
Index

Particles - i.e. Gas Venting from Pipes
Sliding Doors
*Trigger Doors - Use Monitor GUI to open Doors
*Basic Fog
Turkey Puncher Game - Adding a GUI to a Model with Monitor
Breakable Glass
Elevator
Ladder
Mirror
Skybox
Simple Terrain
Trigger a Sound
*SP - Wake up a Zombie
*Trigger an Explosion
*SP - Trigger a Monster Spawn

Any feedback, corrections, ideas welcome.



heidinabucket@Posted: Tue Sep 07, 2004 4:11 am :
Excellent!

(all now pasted in me DOOMTIPS txt. file :D )



moziz@Posted: Tue Sep 07, 2004 4:42 am :
pretty good tutorials :wink:



der_ton@Posted: Tue Sep 07, 2004 9:16 am :
In my personal and humble opinion, these are alot better than dozens of megs of video. Even if I could download 50 megs of video within the same time as I can download this text-page, this text list would be my choice. :D



heidinabucket@Posted: Tue Sep 07, 2004 9:20 am :
Have to agree. 8)



AEon@Posted: Tue Sep 07, 2004 11:19 am :
Hope to add a few more Quick-Tutorials. Glad these are of some help.

In most cases (see Ladder, Glass), there is not really much to know, but as always the right pointer is important. Some things that could be interesting:

- Teleporter
- Proper clipping (playerclip?!)
- How to add a Model to the map (trivial, but had me stumped for a while).
- etc.

I will look into the other Tutorials by MNeMiC and see what can be done. Some things like a long video tutorial at PlanetDOOM on Portals, would be pretty difficult to do just verbally. But a few shots and who knows :)

Next a cleaned up version of: How to turn a map into MP, and how to pack everything into a PK4.



Rayne@Posted: Tue Sep 07, 2004 12:03 pm :
Thickness fog is not changed by resize the light entity.. Light radius specify where the fog is present, and the key shaderparm3 will change the actual DENSITY of fog..




Key: shaderparm3
value: xxxxx


where xxxxx is a number: more high is the value, less dense is the fog. A value of 10000 create a cool fog effect (but i still have problems with it - see topic "Am i dumb or what?")



AEon@Posted: Tue Sep 07, 2004 1:43 pm :
Rayne,
the fog density was from the videos. I had experimented with fog as well and had not been able to change the density. Thanx for the tip... updating the above.



Rayne@Posted: Tue Sep 07, 2004 1:48 pm :
:wink:



Brain Trepaning@Posted: Tue Sep 07, 2004 5:48 pm :
Printed!



MNeMiC@Posted: Tue Sep 07, 2004 7:26 pm :
really good post! keep on updating as I do - or more hehe =D



AEon@Posted: Tue Sep 07, 2004 8:40 pm :
MNeMiC,
glad you like the post. Just downloaded some of your other Tutorials, will try to add those as well.



sanctuary@Posted: Tue Sep 07, 2004 8:48 pm :
Wow... Those are awsome. Hopefully as people learn more they will post more mini tuts like these. Great job man.



AEon@Posted: Wed Sep 08, 2004 9:48 pm :
I just updated the first post with 4 new tutorials, pretty much covering every video tutorial by MNeMiC, except those about patches that IMO should be known to Radiant users from Q3A times.

Updates
New Tutorials

Presently I am thinking of possibly streamlining the tutorials a bit more. E.g. write up *once* how to texture/create a trigger_once brush, and just reference that. Ditto one on how to link objects.

One last tutorial I might like to add is the one on tiling textures for DOOM 3 in Photoshop.

Well... post what you think.



AEon@Posted: Thu Sep 09, 2004 6:29 pm :
So what else to add... *muse*...



MNeMiC@Posted: Thu Sep 09, 2004 6:46 pm :
I have made 2 new tutorials which aint out yet, but they will be soon =)

Also I have plans on about 15 others, just need some time =D



AEon@Posted: Fri Sep 10, 2004 10:45 am :
MNeMiC,
in that case this thread won't die that quickly :)



b0ksah@Posted: Tue Sep 14, 2004 8:29 am :
Nice work dude :) ... printing ;):shock:



AEon@Posted: Tue Sep 14, 2004 12:42 pm :
Even though I am back to good old GTKradiant and Q3A mapping - just works so much better for the designs, lighting I want to do - I'll take a look here from time to time and update the thread as a learning experience for the times when D3 MP finally works for ISDN.



zeOx@Posted: Tue Oct 05, 2004 8:02 am :
these tuts really helped me out alot since i'm on a 56k modem :D

thanks alot!



AEon@Posted: Tue Sep 07, 2004 12:57 am :
Here a list of quick tutorials. These are based on the information in the Video tutorials by MNeMiC that are fine if you have a fast connection. But if you just want the relevant settings/steps this should help.

Updates
Index

Particles - i.e. Gas Venting from Pipes
Sliding Doors
*Trigger Doors - Use Monitor GUI to open Doors
*Basic Fog
Turkey Puncher Game - Adding a GUI to a Model with Monitor
Breakable Glass
Elevator
Ladder
Mirror
Skybox
Simple Terrain
Trigger a Sound
*SP - Wake up a Zombie
*Trigger an Explosion
*SP - Trigger a Monster Spawn

Any feedback, corrections, ideas welcome.



heidinabucket@Posted: Tue Sep 07, 2004 4:11 am :
Excellent!

(all now pasted in me DOOMTIPS txt. file :D )



moziz@Posted: Tue Sep 07, 2004 4:42 am :
pretty good tutorials :wink:



der_ton@Posted: Tue Sep 07, 2004 9:16 am :
In my personal and humble opinion, these are alot better than dozens of megs of video. Even if I could download 50 megs of video within the same time as I can download this text-page, this text list would be my choice. :D



heidinabucket@Posted: Tue Sep 07, 2004 9:20 am :
Have to agree. 8)



AEon@Posted: Tue Sep 07, 2004 11:19 am :
Hope to add a few more Quick-Tutorials. Glad these are of some help.

In most cases (see Ladder, Glass), there is not really much to know, but as always the right pointer is important. Some things that could be interesting:

- Teleporter
- Proper clipping (playerclip?!)
- How to add a Model to the map (trivial, but had me stumped for a while).
- etc.

I will look into the other Tutorials by MNeMiC and see what can be done. Some things like a long video tutorial at PlanetDOOM on Portals, would be pretty difficult to do just verbally. But a few shots and who knows :)

Next a cleaned up version of: How to turn a map into MP, and how to pack everything into a PK4.



Rayne@Posted: Tue Sep 07, 2004 12:03 pm :
Thickness fog is not changed by resize the light entity.. Light radius specify where the fog is present, and the key shaderparm3 will change the actual DENSITY of fog..




Key: shaderparm3
value: xxxxx


where xxxxx is a number: more high is the value, less dense is the fog. A value of 10000 create a cool fog effect (but i still have problems with it - see topic "Am i dumb or what?")



AEon@Posted: Tue Sep 07, 2004 1:43 pm :
Rayne,
the fog density was from the videos. I had experimented with fog as well and had not been able to change the density. Thanx for the tip... updating the above.



Rayne@Posted: Tue Sep 07, 2004 1:48 pm :
:wink:



Brain Trepaning@Posted: Tue Sep 07, 2004 5:48 pm :
Printed!



MNeMiC@Posted: Tue Sep 07, 2004 7:26 pm :
really good post! keep on updating as I do - or more hehe =D



AEon@Posted: Tue Sep 07, 2004 8:40 pm :
MNeMiC,
glad you like the post. Just downloaded some of your other Tutorials, will try to add those as well.



sanctuary@Posted: Tue Sep 07, 2004 8:48 pm :
Wow... Those are awsome. Hopefully as people learn more they will post more mini tuts like these. Great job man.



AEon@Posted: Wed Sep 08, 2004 9:48 pm :
I just updated the first post with 4 new tutorials, pretty much covering every video tutorial by MNeMiC, except those about patches that IMO should be known to Radiant users from Q3A times.

Updates
New Tutorials

Presently I am thinking of possibly streamlining the tutorials a bit more. E.g. write up *once* how to texture/create a trigger_once brush, and just reference that. Ditto one on how to link objects.

One last tutorial I might like to add is the one on tiling textures for DOOM 3 in Photoshop.

Well... post what you think.



AEon@Posted: Thu Sep 09, 2004 6:29 pm :
So what else to add... *muse*...



MNeMiC@Posted: Thu Sep 09, 2004 6:46 pm :
I have made 2 new tutorials which aint out yet, but they will be soon =)

Also I have plans on about 15 others, just need some time =D



AEon@Posted: Fri Sep 10, 2004 10:45 am :
MNeMiC,
in that case this thread won't die that quickly :)



b0ksah@Posted: Tue Sep 14, 2004 8:29 am :
Nice work dude :) ... printing ;):shock:



AEon@Posted: Tue Sep 14, 2004 12:42 pm :
Even though I am back to good old GTKradiant and Q3A mapping - just works so much better for the designs, lighting I want to do - I'll take a look here from time to time and update the thread as a learning experience for the times when D3 MP finally works for ISDN.



zeOx@Posted: Tue Oct 05, 2004 8:02 am :
these tuts really helped me out alot since i'm on a 56k modem :D

thanks alot!