BecomeNonSolid (script event)

Game class

This event operates on an instance of the game class type {{{gameclass}}}

Description

Become non solid

Usage

void becomeNonSolid( )

Parameters

none

Examples

 none

Notes

This event is defined twice in the SDK. Once in moveable.cpp and again in inAI_events.cpp. This means that it’s possible that the behavoir of this event may differ when used on a moveable versus an AI although currently no differences have been noted.