BecomeNonSolid (script event)
Game class
This event operates on an instance of the game class type {{{gameclass}}}
Description
Become non solid
Usage
void becomeNonSolid( )
Parameters
none
Examples
none
Notes
This event is defined twice in the SDK. Once in moveable.cpp and again in inAI_events.cpp. This means that it’s possible that the behavoir of this event may differ when used on a moveable versus an AI although currently no differences have been noted.