DirectDamage (script event)
Game class
This event operates on an instance of the game class type {{{gameclass}}}
Description
Directly damages the given entity using the given damage def.
Usage
void directDamage( “entity” “damageTarget”, “string” “damageDef” )
Parameters
- damageTarget
- damageDef
Examples
none
Notes
This script event does not return any values.