DirectDamage (script event)

Game class

This event operates on an instance of the game class type {{{gameclass}}}

Description

Directly damages the given entity using the given damage def.

Usage

void directDamage( “entity” “damageTarget”, “string” “damageDef” )

Parameters

  • damageTarget
  • damageDef

Examples

 
none

Notes

This script event does not return any values.