GetLightParm (script event)
Game class
This event operates on an instance of the game class type {{{gameclass}}}
Description
Gets a shader parameter.
Usage
float getLightParm( float parmNum )
Parameters
- tba
Examples
none
Notes
tba
This event operates on an instance of the game class type {{{gameclass}}}
Gets a shader parameter.
float getLightParm( float parmNum )
none
tba