Gun default (entity)
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Description
Generic gun - trigger to enable.
Spawn Arguments
The following is a list of key/value pairs, also known as spawn arguments, that function with this entity.
KEY | DESCRIPTION |
---|---|
burstRate | Description not available. |
burstrate | Time between bursts (in seconds) |
bursts | Number of bursts in each fire |
coneAngle | angle (in degrees) relative to forward to fire within |
editor_bool XXXX | Description not available. |
editor_color | Description not available. |
editor_maxs | Description not available. |
editor_mins | Description not available. |
editor_usage | Generic gun - trigger to enable. |
editor_usage2 | Description not available. |
editor_usage3 | Description not available. |
editor_var XXXX | Description not available. |
enabled | Description not available. |
fireDeviation | Description not available. |
fireRate | Description not available. |
firedeviation | Random deviation from firerate |
firerate | Time between firings (in seconds) |
health | health amount |
matter | Description not available. |
maxs | Description not available. |
mins | Description not available. |
showCone | Description not available. |
spawnclass | Description not available. |
targetOffset | offset from origin of target to aim for (0 0 32) |
targetRadius | radius from gun that targets are valid within |
Inheritance
This entity is derived from the following:
- hhGun
- gun_default
Note : Entries marked in italics are classes defined in the SDK.
Notes
Notes not available.