Mask left (Sound shader keyword)
The information on this page is specific to Doom 3 .
Description
The mask_left keywork only allows sound from the shader to be outbut through the front left surround sound speaker in a 5.1 setup, or the left speaker in the 2 channel (stereo) setup.
Usage
mask_left
Example
ship_engine_rumble
{
mindistance 100
maxdistance 1000
volume 10
looping
mask_left
shakes .1
sound/last_stand/loop_rumble_left_b.wav
}