Mask left (Sound shader keyword)

The information on this page is specific to Doom 3 .


Description

The mask_left keywork only allows sound from the shader to be outbut through the front left surround sound speaker in a 5.1 setup, or the left speaker in the 2 channel (stereo) setup.

Usage

mask_left

Example

ship_engine_rumble
{
    mindistance 100
    maxdistance 1000
    volume 10
    looping
    mask_left
    shakes .1
    sound/last_stand/loop_rumble_left_b.wav
}