MegaTexture (Material stage keyword)
NOTE: Megatexture functionality is broken in the stock versions of Doom 3, Quake 4, and Prey due to a missing fragment program, megatexture.vfp. However, with a suitable replacement, the information documented in this article is still applicable. At present, you can find a mod that provides you with the necessary file here .
Description
The megaTexture keyword assigns an megatexture to the current stage.
Usage
megaTexture [mega]
Parameters
- [mega] - the megatexture to assign to this stage.
Example
The following simply assigns an megatexture to a stageā¦
{
blend gl_one, gl_zero
megaTexture mymega.mega
}
Notes
Not Available.