PlayWorldEffect (script event)

The information on this page is specific to Quake 4 .


Game class

This event operates on an instance of the game class type {{{gameclass}}}

Description

Plays an effect .

Usage

void playWorldEffect( string effectName , vector org , vector angle )

Parameters

  • [effectName] - Name of effect to play.
  • [org] - Origin where the effect will appear.
  • [angle] - Direction of the effect.

Examples

sys.playWorldEffect( "fire64", '0 0 90', '0 90 0' );

Notes

This script event does not return any values. Effect name is an actual string, not a dictionary entry. Make sure to precache the effect. Also note that these can’t loop.