Quake 4

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Editing Categories:

Modding
General information about producing and distributing mods
Coding
Modification of the engine’s source code
Mapping
Information about level design and the tools
Modelling
Modelling and file format information
Texturing
Explanation of material shaders and image files
Scripting
Information about Scripting for GUIs and Levels
Declarations
Declarations define the properties and behavior of game content
Audio design
The creation of musical tracks and sound effects

Featured Articles:

How to get help
A good introduction to the use of this wiki
Console
Everything you need to know about the Doom 3 engine console
Script events
Quake 4 relevant script events
Startup parameters
Parameters you can add when starting Quake 4
Folder structure
An overview over the folders used by Quake 4
File formats
All the different file formats used by the Doom 3 engine
Tutorial list
An extensive list to tutorials on a wide range of topics

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High quality links:

Other interesting id Tech engine editing sites:

www.doom3world.org
The premier discussion forum for all Doom 3 engine games
www.iddevnet.com/quake4 iddevnet.dhewm3.org/quake4
(Mirror of) The official id Software website for Quake 4 engine editing

Quake 4 game and engine:

Quake 4 introduces new editors, cvars, events, file formats, directories, and the following functionality:

  • Lipsync support
  • Guides for easier material creation
  • Improved ambient lighting
  • Squad based AI
  • Portal Skies
  • CG/HLSL Shaders
  • Playback editor/entities
  • Gravity related entities
  • FX files/editor (improved particles)
  • Improved Level Editor
  • Bugfixes in GUI editor
  • Improved Networking
  • New script events
  • Tools moved into separate .dll

Much of the AI and weapon functionality moved into compiled code.

Quake 4 was created by Raven Software and published by Activision . Release date for the PC version was October 18, 2005.

System Requirements:

  • Operating System: Windows 2000/XP, Mac OSX, Linux
  • CPU: Pentium 4 2.0 or Athlon XP 2000+
  • Memory: 512MB
  • Storage: 2.8GB
  • Sound: 100% DirectX 9.0c Compliant / 16-bit
  • Video: 100% DirectX 9.0c Compliant / 64MB RAM

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