Qer editorimage (Material global keyword)
Description
Defines a preview image for use in the level editor.
Usage
In the global section of your material shader type…
qer_editorimage [map]
Parameters
- [map] - the relative path and file name from base to the specified preview image.
Notes
The image specified will be used in the texture and media inspectors as well as the 3D preview window when realtime rendering is not enabled.