Qer editorimage (Material global keyword)

Description

Defines a preview image for use in the level editor.

Usage

In the global section of your material shader type…

qer_editorimage [map]

Parameters

  • [map] - the relative path and file name from base to the specified preview image.

Notes

The image specified will be used in the texture and media inspectors as well as the 3D preview window when realtime rendering is not enabled.