R useNewSkinning (cvar)

The information on this page is specific to Quake 4 .


Description

This CVar allows the engine to use an alternative method for skinning that shifts more work to the GPU.

Usage

At the console type…

r_useNewSkinning [Boolean]

Parameters

  • [Boolean]
    • 0 - Disable.
    • 1 - Enable.

Flags

Flag Enabled Description
CVAR_ALL all flags
CVAR_BOOL X variable is a boolean
CVAR_INTEGER variable is an integer
CVAR_FLOAT variable is a float
CVAR_SYSTEM system variable
CVAR_RENDERER X renderer variable
CVAR_SOUND sound variable
CVAR_GUI gui variable
CVAR_GAME game variable
CVAR_TOOL tool variable
CVAR_USERINFO sent to servers, available to menu
CVAR_SERVERINFO sent from servers, available to menu
CVAR_NETWORKSYNC cvar is synced from the server to clients
CVAR_STATIC X statically declared, not user created
CVAR_CHEAT X variable is considered a cheat
CVAR_NOCHEAT variable is not considered a cheat
CVAR_INIT can only be set from the command-line
CVAR_ROM display only, cannot be set by user at all
CVAR_ARCHIVE set to cause it to be saved to a config file
CVAR_MODIFIED X set when the variable is modified

Notes

This CVar should only be enabled when used with DX9 class video cards. Even so it might be advantageous to disable this CVar if your video card is low-end and/or if you have a very fast CPU in which case the original method might still prove to be faster.