SetAngles (script event)
Game class
This event operates on an instance of the game class type {{{gameclass}}}
Description
Sets the current orientation of this entity (relative to bind parent if any).
Usage
void setAngles( vector angles )
Parameters
- [angles] - The orientation to set this entity to.
Examples
$my_entity.setAngles( '20 51 42' );
Notes
This script event does not return any values.