SetLinearVelocity (script event)
Game class
This event operates on an instance of the game class type {{{gameclass}}}
Description
Sets the current linear velocity of this entity in units per second.
Usage
void setLinearVelocity( vector velocity )
Parameters
- [velocity] - The velocity to apply to this entity.
Examples
$my_entity.setLinearVelocity('12 98 54');
Notes
This script event does not return any values.
The linear velocity of a physics object is a vector that defines the translation of the center of mass in units per second.