SetModel (script event)
Game class
This event operates on an instance of the game class type {{{gameclass}}}
Description
Sets the model this entity uses.
Usage
void setModel( string modelName )
Parameters
- [modelName] - The name of the model to apply to this entity.
Examples
$my_entity.setModel("models/items/bullet_ammo/bullet_small.lwo");
Notes
This script event does not return any values.