SetSpawnVector (script event)
The information on this page is specific to Quake 4 .
Game class
This event operates on an instance of the game class type {{{gameclass}}}
Description
Usage
void setSpawnVector( string key , vector vec )
Parameters
- [key] - Name of key that accepts a vector.
- [vec] - vector information.
Examples
$my_entity.setSpawnVector( "angle", '0 0 90' );
Notes
This script event does not return any values.