StopEffect (script event)
The information on this page is specific to Quake 4 .
Game class
This event operates on an instance of the game class type {{{gameclass}}}
Description
Stops an ongoing effect.
Usage
void stopEffect( string effectName )
Parameters
- [effectName] - Name of effect to stop.
Examples
$my_entity.stopEffect( "fire64" );
Notes
This script event does not return any values. See the PlayEffect event.