WaitFor (script event)
Game class
This event operates on an instance of the game class type idThread , accessible via sys identifier.
Description
Waits for entity to complete it’s move.
Usage
Parameters
[mover] - entity to wait for.
Parameter only supports entities of following spawn classes :
Doom 3: idCameraAnim , idMover , idMover_Binary .
Quake 4: idCameraAnim , idMover , idMover_Binary , rvSplineMover
Examples
$mymover.move( UP, 100);
sys.waitFor( $mymover );
$mymover.move( DOWN, 100);
Notes
- Note: Enemy Territory: Quake Wars only:
- This event does not apply
See threads for more information.