Animate fodder (entity)
This page has been added by PyBot. You can help by verifying and completing the info on this page.
This page is a Stub. You can help us by expanding it.
Description
Object that changes animation when triggered.
Spawn Arguments
The following is a list of key/value pairs, also known as spawn arguments, that function with this entity.
KEY | DESCRIPTION |
---|---|
accepts_wounds | Description not available. |
accurateguitrace | Description not available. |
alignToJoint | Description not available. |
angle | Description not available. |
anim | anim to play when triggered. |
applyDamageEffects | Description not available. |
bind | Description not available. |
bindOrientated | Description not available. |
bindToBody | Description not available. |
bindToJoint | Description not available. |
bindanim | Description not available. |
blend_in | how long to transition from the ‘defaultAnim’ to the triggered ‘anim’ |
cameraTarget | Description not available. |
cinematic | Description not available. |
classname | Description not available. |
clipmodel | Description not available. |
cone | Description not available. |
cycle | how many times to play the animation after being triggered (use -1 for infinite). |
cylinder | Description not available. |
dispose_delay | Description not available. |
editor_bool XXXX | Description not available. |
editor_color | Description not available. |
editor_maxs | Description not available. |
editor_mins | Description not available. |
editor_usage | Object that changes animation when triggered. |
editor_var XXXX | Description not available. |
gravity | Description not available. |
guiTarget | Description not available. |
health | Description not available. |
hide | Description not available. |
ignoreGravityZones | Description not available. |
inherit | Description not available. |
matter | Description not available. |
maxs | Description not available. |
mins | Description not available. |
model | Description not available. |
moveToJoint | Description not available. |
name | Description not available. |
networkSync | Description not available. |
neverDormant | Description not available. |
noJawFlap | Description not available. |
noPortal | Description not available. |
noclipmodel | Description not available. |
offset_aim | Description not available. |
origin | Description not available. |
pose_frame | which frame to use when spawning with a static pose. |
push_cosine | Description not available. |
pushes | Description not available. |
resetDefaultAnim | Description not available. |
rotation | Description not available. |
scriptobject | Description not available. |
size | Description not available. |
solidForTeam | Description not available. |
sound_bone | Bone to play sounds from. |
spawnclass | Description not available. |
target | all entities with a matching name will be used after anim plays. |
wait | how long to wait before auto activating. -1 means only activate when triggered. |
Inheritance
This entity is derived from the following:
Note : Entries marked in italics are classes defined in the SDK.
Notes
Notes not available.