Func damagable boulder small2 (entity)

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Description

Breakable object. Fires targets and changes shader parms and model when damaged.

Spawn Arguments

The following is a list of key/value pairs, also known as spawn arguments, that function with this entity.

KEY DESCRIPTION
angle Description not available.
anim Description not available.
bind Description not available.
bindOrientated Description not available.
bindToBody Description not available.
bindToJoint Description not available.
bindanim Description not available.
cameraTarget Description not available.
cinematic Description not available.
classname Description not available.
clipmodel Description not available.
cone Description not available.
count number of times to allow to be triggered, (-1 means infinite).
cycle Description not available.
cylinder Description not available.
def_persona Description not available.
def_stage1 Description not available.
dodecahedron Description not available.
editor_bool XXXX Description not available.
editor_color Description not available.
editor_ignore Description not available.
editor_maxs Description not available.
editor_mins Description not available.
editor_model XXXX Description not available.
editor_usage Breakable object. Fires targets and changes shader parms and model when damaged.
editor_usage1 Description not available.
editor_usage2 Description not available.
editor_usage3 Description not available.
editor_usage4 Description not available.
editor_var XXXX Description not available.
forcestate if non-zero, the state to force the shader into when damaged.
guiTarget Description not available.
health amount of damage to recieve before becoming damaged.
hide Description not available.
hidesurface Description not available.
inherit Description not available.
instance Description not available.
maxs Description not available.
mins Description not available.
model Description not available.
name Description not available.
networkSync Description not available.
neverDormant Description not available.
noclipmodel Description not available.
numstates the number of different shader states. Shader parm 7 will be set to a value between 1 and this value.
origin Description not available.
rotation Description not available.
scriptobject Description not available.
shadow_lod_distance Description not available.
size Description not available.
solidForTeam Description not available.
spawnclass Description not available.
target targets to trigger when damaged.
trigger_anim Description not available.
usable Description not available.
wait Seconds between triggerings.

Inheritance

This entity is derived from the following:

Note : Entries marked in italics are classes defined in the SDK.

Notes

Notes not available.