Moveable barrel stroyentc (entity)

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Description

Moveable barrel. Works just like a moveable_base. However the barrel

Spawn Arguments

The following is a list of key/value pairs, also known as spawn arguments, that function with this entity.

KEY DESCRIPTION
allowStep Set to 0 to prevent monsters from ever walking over this object.
angle Description not available.
anim Description not available.
bind Description not available.
bindOrientated Description not available.
bindToBody Description not available.
bindToJoint Description not available.
bindanim Description not available.
bouncyness How much the object bounces in the range [0-1] where 0 is no bounce.
cameraTarget Description not available.
cinematic Description not available.
classname Description not available.
clipmodel Description not available.
clipshrink Shrink the visual model with an epsilon and use it as a clip model.
cone Description not available.
cylinder Description not available.
def_persona Description not available.
density Volume of the object times the density is the mass.
dodecahedron Description not available.
editor_bool XXXX Description not available.
editor_color Description not available.
editor_maxs Description not available.
editor_mins Description not available.
editor_model XXXX Description not available.
editor_rotatable Description not available.
editor_usage Moveable barrel. Works just like a moveable_base. However the barrel
editor_usage1 Description not available.
editor_usage10 Description not available.
editor_usage11 Description not available.
editor_usage12 Description not available.
editor_usage13 Description not available.
editor_usage2 Description not available.
editor_usage3 Description not available.
editor_usage4 Description not available.
editor_usage5 Description not available.
editor_usage6 Description not available.
editor_usage7 Description not available.
editor_usage8 Description not available.
editor_usage9 Description not available.
editor_var XXXX Description not available.
explode Description not available.
friction Friction with contacting surfaces in the range [0-1] where 0 is no friction.
guiTarget Description not available.
health If set the visual model changes to ‘broken’ when the health drops down to or below zero.
hide Description not available.
hidesurface Description not available.
inherit Description not available.
instance Description not available.
maxs Description not available.
mins Description not available.
model Description not available.
name Description not available.
networkSync Description not available.
neverDormant Description not available.
noclipmodel Description not available.
nodrop Description not available.
noimpact Description not available.
notPushable Description not available.
origin Description not available.
rotation Description not available.
scriptobject Description not available.
shadow_lod_distance Description not available.
size Description not available.
skin Description not available.
snd_bounce Description not available.
solidForTeam Description not available.
spawnclass Description not available.
target Description not available.
trigger_anim Description not available.
unbindondeath Description not available.
usable Description not available.

Inheritance

This entity is derived from the following:

Note : Entries marked in italics are classes defined in the SDK.

Notes

Notes not available.