Entity Listing (ETQW)
The information on this page is specific to Enemy Territory: Quake Wars .
Inheritance Overview
The following diagram depicts the inheritance of entities all the way down to their root classes in the game code .
- HASHINDEX_TEMPLATE_TAG
- HASHMAP_TEMPLATE_TAG
- bot_action
- bot_action_bbox
- bot_action_target
- bot_locationremap
- bot_locationremap_target
- bot_reachability
- bot_reachability_target
- bot_route_link
- bot_route_start
- bot_vehicle_pathnode
- clientNetworkInfo_t
- deployable_awacs_gdf_awacs
- deployable_base
- deployable_amt_gdf
- deployable_amt_gdf_cc
- deployable_amt_gdf_cc_arctic
- placement_d_antimiss_gdf
- deployable_amt_gdf_cc
- deployable_antiarmour_gdf
- placement_d_antiveh_gdf
- deployable_antiarmour_strogg
- placement_d_antiveh_strogg
- deployable_antipersonnel_gdf
- placement_d_antiper_gdf
- deployable_antipersonnel_strogg
- placement_d_antiper_strogg
- deployable_artillery
- placement_d_artillery_gdf
- deployable_basedefence
- deployable_basedefence_gdf
- deployable_basedefence_strogg
- deployable_plasmamortar
- placement_d_plasmamortar_strogg
- deployable_psi
- placement_d_psiradar_strogg
- deployable_radar
- placement_d_radar_gdf
- deployable_railhowitzer
- placement_d_railhowitzer_strogg
- deployable_rockets
- placement_d_rockets_gdf
- deployable_shield_generator
- deployable_shield_generator_domihub
- placement_d_shield_generator_strogg
- deployable_ssg
- placement_d_ssg_strogg
- deployable_ssm
- placement_d_ssm_gdf
- deployable_amt_gdf
- deployable_gdf
- deployable_osr_strogg_arm
- deployable_osr_strogg_base
- deployable_osr_strogg_top
- deployable_strogg
- e3_temp_temp_0
- e3_temp_temp_1
- e3_temp_temp_10
- e3_temp_temp_11
- e3_temp_temp_12
- e3_temp_temp_13
- e3_temp_temp_14
- e3_temp_temp_15
- e3_temp_temp_16
- e3_temp_temp_17
- e3_temp_temp_18
- e3_temp_temp_19
- e3_temp_temp_2
- e3_temp_temp_20
- e3_temp_temp_21
- e3_temp_temp_22
- e3_temp_temp_23
- e3_temp_temp_24
- e3_temp_temp_25
- e3_temp_temp_26
- e3_temp_temp_27
- e3_temp_temp_28
- e3_temp_temp_29
- e3_temp_temp_3
- e3_temp_temp_30
- e3_temp_temp_31
- e3_temp_temp_32
- e3_temp_temp_4
- e3_temp_temp_5
- e3_temp_temp_6
- e3_temp_temp_7
- e3_temp_temp_8
- e3_temp_temp_9
- func_activator
- func_bobbing
- func_cameraview
- func_elevator
- func_group
- func_pendulum
- func_riser
- func_rotating
- function_t
- globalConstants
- idAAS
- idAASCallback_AvoidLocation
- idAASCallback_FindAreaOutOfRange
- idAASCallback_FindCoverArea
- idAASCallback_FindFlaggedArea
- idAASLocal
- idAF
- idAFBody
- idAFConstraint
- idAFConstraint_BallAndSocketJoint
- idAFConstraint_BallAndSocketJointFriction
- idAFConstraint_ConeLimit
- idAFConstraint_Contact
- idAFConstraint_ContactFriction
- idAFConstraint_CylindricalJoint
- idAFConstraint_Fixed
- idAFConstraint_Hinge
- idAFConstraint_HingeFriction
- idAFConstraint_HingeSteering
- idAFConstraint_Line
- idAFConstraint_Plane
- idAFConstraint_PyramidLimit
- idAFConstraint_Slider
- idAFConstraint_Spring
- idAFConstraint_Suspension
- idAFConstraint_UniversalJoint
- idAFConstraint_UniversalJointFriction
- idAFPoseJointMod
- idAFTree
- idAngles
- idAnim
- idAnimBlend
- idAnimBlendNetworkInfo_Minimal
- idAnimManager
- idAnimState
- idAnimator
- idBase64
- idBitMsg
- idBitMsgDelta
- idBotAI
- idBotActions
- idBotNode
- idBotNodeGraph
- idBotObstacle
- bot_dynamic_obstacle
- idBotRoutes
- idBotThread
- idBotThreadData
- idBounds
- idBoundsShort
- idBox
- idCQuat
- idCVar
- idCamera
- sdCamera_Placement
- placement_camera
- radiant_camera
- sdCamera_Placement
- idCamera_MD5
- idClass
- idClipModel
- idForce
- idForce_Constant
- idForce_Drag
- idForce_Field
- idForce_Spring
- idIK
- idIK_Reach
- idIK_Walk
- sdIK_Aim
- sdIK_Walker
- sdIK_WheeledVehicle
- sdCVarWrapper
- sdDeployMaskEditSession
- sdLoggedTrace
- sdObjectiveManagerLocal
- sdPlayerTask
- sdTaskManagerLocal
- sdTeamInfo
- idClip
- idCmdArgs
- idCmdSystem
- idCompiler
- idComplex
- idCompressedJointQuat
- idDebugGraph
- idDeclModelDef
- idDeclType
- idDict
- idDragEntity
- idDrawVert
- idEditEntities
- idEntity
- idAASObstacleEntity
- func_aasobstacle
- idAnimatedEntity
- idAFEntity_Base
- idAFEntity_Generic
- idAnimated
- env_oil_pump
- env_oil_pump_b
- env_oil_pump_c
- env_oil_pump_old
- env_refinery_final_objective_b
- func_animate
- island_buoy
- strogg_scarab
- idActor
- idPlayer
- idBot
- player_base
- cameraman
- player_edf
- bot_edf
- player_gdf_covertops
- player_gdf_engineer
- player_gdf_fieldops
- player_gdf_medic
- player_gdf_soldier
- player_strogg_aggressor
- player_strogg_constructor
- player_strogg_infiltrator
- player_strogg_oppressor
- player_strogg_technician
- idPlayer
- idTestModel
- idWeapon
- placement_player
- placement_player_gdf
- placement_player_strogg
- placement_vehicle
- placement_weapon
- sdPlayerBody
- dead_body_gdf
- dead_body_strogg
- sdScriptEntity
- carryable_item_base
- carryable_item_dropped
- carryable_item_enercell
- carryable_item_quarry_1
- carryable_item_quarry_2
- carryable_item_quarry_3
- carryable_item_caller
- constructible_base
- constructible_emp_disruptor_gdf
- constructible_tower_gdf
- constructible_tower_gdf_all
- gun_emplacement_bracket_gdf
- constructible_tower_gdf_base
- constructible_tower_gdf_top
- constructible_tower_strogg
- gameplay_ark_bridge_stage1
- gameplay_ark_bridge_stage2
- gameplay_bottest_generator
- gameplay_canyon_bridge_constructed
- gameplay_canyon_bridge_fixer
- gameplay_canyon_bridge_frame
- gameplay_canyon_bridge_platform
- gameplay_canyon_bridge_stage1
- gameplay_canyon_bridge_stage2
- gameplay_island_generator
- gameplay_valley_bridge_constructed
- gameplay_valley_bridge_destroyed
- gameplay_valley_bridge_fixer
- gameplay_valley_bridge_frame
- gameplay_valley_bridge_platform
- gameplay_valley_bridge_stage1
- gameplay_valley_bridge_stage2
- strogg_mining_laser_repaired
- constructible_base_etqwmap
- constructible_door_relay
- constructible_materials_neutral
- constructible_materials_gdf
- constructible_materials_gun_gdf
- constructible_materials_secondary_gdf
- constructible_materials_tower_gdf
- gameplay_bottest_generator_materials
- gameplay_island_generator_materials
- constructible_materials_strogg
- constructible_materials_gdf
- deployable_autodeployer
- env_strogg_test_subject
- env_strogg_test_subject_a
- firesupport_marker_artillery
- firesupport_marker_railhowitzer
- firesupport_marker_ssg
- firesupport_marker_ssm
- firesupport_marker_vampire
- firesupport_marker_violator
- func_door_switch
- func_fx
- func_synced_fx
- jammer_tower_effects_idle
- gameplay_bottest_storage_room_door
- gameplay_canyon_bioreactor
- gameplay_destructible_trigger
- gameplay_generic_destructible_objective
- gameplay_hackable_objective
- gameplay_island_storage_room_door
- gameplay_slipgate_effects
- gameplay_strogg_shield_generator
- gameplay_strogg_shield_generator_caller
- gameplay_strogg_shield_generator_trigger
- hint_flyerdrone
- idDoor
- func_door
- func_door_gdf
- func_door_gdf_breakable
- func_door_slave
- func_door_gdf_slave
- func_door_strogg_slave
- func_door_strogg
- func_door_strogg_breakable
- func_door_gdf
- func_door
- idMover_Binary
- idPlat
- func_plat
- idPlat
- info_objective
- island_beacon
- item_capturepoint
- item_capturepoint_use
- item_drop_pod
- item_drop_pod_quarry_1
- item_drop_pod_quarry_2
- item_drop_pod_quarry_3
- lightning
- mapobjects_flag
- mapobjects_windsock
- misc_mcp_marker
- misc_particle_trigger
- jammer_tower_effects_shutdown
- misc_scripted
- misc_supplycrate_base
- misc_supplycrate_health
- mountable_gdf_gpmg
- mountable_strogg_hyperblaster
- mountable_weapon_base
- mountable_weapon_gdf
- mountable_weapon_strogg
- placement_rotator
- projectile_landmine
- projectile_landmine_strogg
- projectile_third_eye
- sdDefenceTurret
- sdDeliveryVehicle
- vehicle_cargoplane
- placement_jotun
- vehicle_magog_npc
- placement_magog
- vehicle_cargoplane
- sdDeployZone
- deployzone
- sdDynamicSpawnPoint
- spawn_host
- sdGeneralMover
- sdParachute
- parachute
- round_parachute
- strogg_parachute
- parachute
- sdRepairDrone
- flyer_hive
- strogg_repair_drone
- sdScriptEntity_Projectile
- projectile_teleporter
- sdSpawnController
- info_capturable_spawn
- info_capturable_spawn_gdf
- info_capturable_spawn_strogg
- info_spawn_master
- info_capturable_spawn
- speaker_assaultrifle_test
- speaker_distance_loop_test
- speaker_distance_loop_test2
- speaker_distance_test
- speaker_distance_test2
- speaker_gpmg_test
- speaker_machinepistol_test
- speaker_pistol_test
- speaker_shotgun_test
- speaker_sniperrifle_test
- ssm_barrel_clip_entity
- structure_base
- structure_gdf
- structure_cc
- structure_strogg
- structure_domihub
- structure_replicator
- structure_replicator_test
- structure_gdf
- structure_module_construction
- structure_module_construction_anansi
- deployable_spawn_anansi
- structure_module_construction_badger
- deployable_spawn_badger
- structure_module_construction_bumblebee
- deployable_spawn_bumblebee
- structure_module_construction_desecrator
- deployable_spawn_desecrator
- structure_module_construction_goliath
- deployable_spawn_goliath
- structure_module_construction_hog
- deployable_spawn_hog
- structure_module_construction_hornet
- deployable_spawn_hornet
- structure_module_construction_husky
- deployable_spawn_husky
- structure_module_construction_icarus
- deployable_spawn_icarus
- structure_module_construction_mcp
- deployable_spawn_mcp
- structure_module_construction_platypus
- deployable_spawn_platypus
- structure_module_construction_titan
- deployable_spawn_titan
- structure_module_construction_trojan
- deployable_spawn_trojan
- structure_module_construction_anansi
- trigger_mcp
- trigger_mcp_bot
- trigger_noplant
- trigger_scripted
- vehicle_mcp_caller
- vehicle_strogg_drop
- vehicle_vampire
- placement_d_vampire_gdf
- vehicle_violator
- vo_manager_base
- waypoint_info_base
- waypoint_info_gdf
- waypoint_info_strogg
- carryable_item_base
- idAFEntity_Base
- idCursor3D
- idForceField
- func_forcefield
- idItem
- idMoveableItem
- projectile_ammopack
- projectile_ammopack_mega
- projectile_healthpack
- projectile_stroyentcells
- projectile_ammopack
- idMoveableItem
- idLight
- light
- light_inside
- light_interior
- light_night
- light
- idMoveable
- idBarrel
- moveable_base
- moveable_item_ball
- moveable_item_ballbouncy
- moveable_item_barrel01
- moveable_item_barrel02
- moveable_item_beerbottle
- moveable_item_beercan
- moveable_item_cone
- moveable_item_foldupchair_a
- moveable_item_foldupchair_b
- moveable_item_jerrycan
- moveable_item_metalbox01
- moveable_item_plasticcrate
- moveable_item_refinerybarrel01
- moveable_item_refinerybarrel02
- moveable_item_refinerybarrier01
- moveable_item_roadsign_rock
- moveable_item_stone1
- moveable_item_stone2
- moveable_item_stone3
- idPlayerStart
- info_generic_spawn
- info_player_deathmatch
- info_player_start
- info_spectator_spawn
- info_team_gdf_spawn
- info_team_strogg_spawn
- idProjectile
- idProjectile_RigidBody
- projectile_decoy
- projectile_decoy_anansi
- projectile_decoy_badger
- projectile_decoy_bumblebee
- projectile_decoy_desecrator
- projectile_decoy_goliath
- projectile_decoy_hog
- projectile_decoy_hornet
- projectile_decoy_husky
- projectile_decoy_icarus
- projectile_decoy_magog
- projectile_decoy_mcp
- projectile_decoy_platypus
- projectile_decoy_titan
- projectile_decoy_trojan
- projectile_deployable_plasmamortar
- projectile_deployable_rockets
- projectile_deployable_ssg
- projectile_deployable_ssm
- projectile_fafff
- projectile_grenade
- projectile_assaultrifle_gren
- projectile_grenade_airstrike_marker_base
- projectile_grenade_airstrike_marker_gdf
- projectile_grenade_airstrike_marker_strogg
- projectile_grenade_emp
- projectile_grenade_emp_roll
- projectile_grenade_frag
- projectile_grenade_frag_roll
- projectile_grenade_scrambler
- projectile_grenade_scrambler_sticky
- projectile_grenade_shrap
- projectile_grenade_shrap_sticky
- projectile_grenade_smoke
- projectile_grenade_supply_marker_base
- projectile_grenade_supply_marker_medic
- projectile_lacerator_gren
- projectile_stroybomb
- projectile_haw
- projectile_haw_anansi
- projectile_plasmacannon
- projectile_plasmacannon_desecrator
- projectile_plasmacannon_goliath
- projectile_plasmacannon_small
- projectile_sbc
- projectile_scud
- projectile_decoy
- sdProjectile_Parabolic
- projectile_deployable_railhowitzer
- projectile_rocket_base
- projectile_deployable_antiarmour
- projectile_deployable_antiarmour_dumb
- projectile_deployable_antiarmour_strogg
- projectile_deployable_artillery
- projectile_deployable_artillery_foreffect
- projectile_law
- projectile_anansi_law
- projectile_strocket
- projectile_trojan_law
- projectile_law_arcing
- projectile_obliterator
- projectile_obliterator_arcing
- projectile_vampire
- projectile_vampire_client
- idProjectile_RigidBody
- idSound
- speaker
- idSpawnableEntity
- idSplinePath
- func_splinemover
- idStaticEntity
- func_static
- idTarget
- idTarget_Null
- target_null
- light_vis_dummy
- vis_dummy
- target_null
- misc_teleporter_angles
- path_corner
- idTarget_Null
- idTrigger
- idTrigger_Hurt
- trigger_barbedwire
- trigger_hurt
- trigger_hurt_strogg_shield
- trigger_hurt_strogg_wall
- idTrigger_Multi
- sdJumpPad
- gameplay_jumppad
- gameplay_jumppad_gdf
- gameplay_jumppad_strogg
- gameplay_jumppad
- trigger_multiple
- sdJumpPad
- idTrigger_Hurt
- idWorldspawn
- worldspawn
- rvClientPhysics
- sdAdEntity
- misc_advert
- sdAmbientLight
- light_ambient
- sdAtmosphere
- atmosphere
- atmosphere_landfall
- atmosphere_low
- sdEnvBoundsEntity
- info_envbound
- sdEnvDefinitionEntity
- info_envmap
- sdImposterEntity
- misc_imposter
- misc_imposter_spawner
- sdInstStatic
- misc_instance_spawner
- sdLODEntity
- lodentity
- sdLadderEntity
- func_ladder
- sdLiquid
- liquid_water
- sdLocationMarker
- info_location
- sdMiscFlare
- func_flare
- sdModelStatic
- model_static
- sdPlayZoneEntity
- playzone_all
- playzone_commandmap
- playzone_deploy
- playzone_path_and_heightmap
- playzone_play
- sdPlayZoneMarker
- playzone_marker
- sdRainEffect
- rainEffect
- sdRouteConstraintController
- vehicle_route_constraint_controller
- sdRouteConstraintMarker
- vehicle_route_constraint_marker
- sdSnowEffect
- snowEffect
- sdStuffSystem
- stuffsystem
- sdTeleporter
- misc_teleporter
- idAASObstacleEntity
- idEvent
- idEventDef
- idEventDefInternal
- idFixedWinding
- idFrustum
- idGameEdit
- idGameLocal
- idGrowingWinding
- idHeap
- idImage
- idInterpreter
- idJointMat
- idLCP
- idLCP_Square
- idLCP_Symmetric
- idLangDict
- idLexer
- idLexerBinary
- idLib
- idMD5Anim
- idMapBrush
- idMapBrushSide
- idMapEntity
- idMapFile
- idMapPatch
- idMat2
- idMat3
- idMat3x4
- idMat4
- idMat5
- idMat6
- idMatX
- idMath
- idModelExport
- idODE_Euler
- idODE_Midpoint
- idODE_RK4
- idODE_RK4Adaptive
- idObstacleAvoidance
- idPVS
- idParser
- idPhysics
- idPhysics_Base
- idPhysics_AF
- idPhysics_Actor
- idPhysics_Monster
- idPhysics_Player
- sdPhysics_JetPack
- sdPhysics_Simple
- idPhysics_Parametric
- idPhysics_RigidBody
- sdPhysics_Linear
- sdPhysics_Parabola
- sdPhysics_RigidBodyMultiple
- sdPhysics_SimpleRigidBody
- sdPhysics_SimpleSpline
- idPhysics_Static
- idPhysics_StaticMulti
- idPhysics_Base
- idPlane
- idPlaneSet
- idPlayerIcon
- idPlayerView
- idPluecker
- idPolar3
- idPolynomial
- idPort
- idProgram
- idProgramTypeObject
- idPush
- idQuat
- idRandom
- idRandom2
- idRestoreGame
- idRotation
- idRoutingCache
- idSIMD
- idSIMD_3DNow
- idSIMD_AltiVec
- idSIMD_Generic
- idSIMD_MMX
- idSIMD_SSE
- idSIMD_SSE2
- idSIMD_SSE3
- idSIMD_Xenon
- idSaveGame
- idScriptObject
- idSimpleStr
- idSphere
- idStr
- idStrList
- idStrPool
- idSurface
- idSurface_Patch
- idSurface_Polytope
- idSurface_SweptSpline
- idSurface_Traceable
- idTimer
- idTimerReport
- idToken
- idTokenCache
- idTraceModel
- idTraceModelCache
- idTypeDef
- idTypeInfo
- idVarDef
- idVarDefName
- idVec2
- idVec3
- idVec4
- idVec5
- idVec6
- idVecX
- idWLexer
- idWStr
- idWStrList
- idWToken
- idWinding
- idWinding2D
- imageParams_t
- misc_reverb
- mountable_gdf_weapon_cockpit
- nameofclass
- pathNode_t
- projectile_bullet_base
- projectile_assaultrifle
- projectile_assaultrifle_gren_bullet
- projectile_assaultrifle_scoped
- projectile_bullet_base_big
- projectile_blaster
- projectile_deployable_antipersonnel
- projectile_deployable_basedefence
- projectile_deployable_antipersonnel_strogg
- projectile_deployable_basedefence_strogg
- projectile_gatling
- projectile_gatling_anansi
- projectile_gatling_bumblebee
- projectile_gatling_titan
- projectile_gpmg
- projectile_gpmg_mount
- projectile_gpmg_vehicle
- projectile_gpmg_aircraft
- projectile_gpmg_anansi
- projectile_gpmg_bumblebee
- projectile_gpmg_badger
- projectile_gpmg_mcp
- projectile_gpmg_platypus
- projectile_gpmg_titan
- projectile_gpmg_trojan
- projectile_gpmg_aircraft
- projectile_hyperblaster
- projectile_hyperblaster_desecrator
- projectile_hyperblaster_hog
- projectile_hyperblaster_hornet
- projectile_hyperblaster_twin
- projectile_lacerator
- projectile_lacerator_gren_bullet
- projectile_lacerator_scoped
- projectile_machinepistol
- projectile_machinepistol_silenced
- projectile_nailgun
- projectile_pistol
- projectile_pistol_akimbo
- projectile_pistol_akimbo_silenced
- projectile_pistol_silenced
- projectile_railgun
- projectile_railgun_scoped
- projectile_shotgun
- projectile_sniperrifle
- projectile_sniperrifle_scoped
- projectile_assaultrifle
- projectile_obliterator_arcing_firesound
- radialItem_t
- radiant_group
- rvAngles
- rvClientEntity
- rvClientMoveable
- sdClientScriptEntity
- rvClientEffect
- rvClientCrawlEffect
- sdClientAnimated
- deploy_mission_hint
- deploy_mission_hint_mines_gdf
- deploy_mission_hint_mines_strogg
- ram_hog
- scope_binoculars
- scope_law
- scope_sniperrifle
- sdJetPackVisuals
- vehicle_icarus_visuals
- target_marker
- targetdirection_marker
- sdClientLight
- sdClientProjectile
- sdClientProjectile_Parabolic
- rvClientEffect
- sdGuiSurface
- rvRandom
- sdAFPhysicsNetworkData
- sdAORManagerLocal
- sdAbilityProvider
- sdAbstractTemplatedParticlePrecipitationSystem
- sdAdEntityCallback
- sdAdminProperties
- sdAdminSystemCommand
- sdAdminSystemCommand_AddBot
- sdAdminSystemCommand_AdjustBots
- sdAdminSystemCommand_Ban
- sdAdminSystemCommand_ChangeUserGroup
- sdAdminSystemCommand_ExecConfig
- sdAdminSystemCommand_GlobalMute
- sdAdminSystemCommand_GlobalVOIPMute
- sdAdminSystemCommand_Kick
- sdAdminSystemCommand_KickAllBots
- sdAdminSystemCommand_Login
- sdAdminSystemCommand_PlayerMute
- sdAdminSystemCommand_PlayerVOIPMute
- sdAdminSystemCommand_RestartCampaign
- sdAdminSystemCommand_RestartMap
- sdAdminSystemCommand_SetCampaign
- sdAdminSystemCommand_SetObjectiveMap
- sdAdminSystemCommand_SetStopWatchMap
- sdAdminSystemCommand_SetTeam
- sdAdminSystemCommand_SetTimeLimit
- sdAdminSystemCommand_ShuffleTeams
- sdAdminSystemCommand_StartMatch
- sdAdminSystemCommand_Warn
- sdAdminSystemLocal
- sdAdminSystemOnOffCommand
- sdAirVehicleControl
- sdAnansiControl
- sdAnimFrameCommand
- sdAnimFrameCommand_DemoScript
- sdAnimFrameCommand_Effect
- sdAnimFrameCommand_Event
- sdAnimFrameCommand_Fade
- sdAnimFrameCommand_FootStep
- sdAnimFrameCommand_ScriptFunction
- sdAnimFrameCommand_ScriptObjectFunction
- sdAnimFrameCommand_Skin
- sdAnimFrameCommand_Sound
- sdAnimFrameCommand_WeaponState
- sdAntiLagEntity
- sdAntiLagManagerLocal
- sdAntiLagPlayer
- sdAntiLagSet
- sdAntiLagSetGeneric
- sdAntiLagSetPlayer
- sdAtmosphereInstance
- sdAtmosphereRenderable
- sdAtomic
- sdBindNetworkData
- sdBounds2D
- sdCallVote
- sdCallVoteAdminCommand
- sdCallVoteMapChange
- sdChatLine
- sdChatMenu
- sdClipModelCollection
- sdColor3
- sdColor4
- sdColorNetworkData
- sdCommandMapInfo
- sdCommandMapInfoManagerLocal
- sdCommandMapPost
- sdCompiledScriptType_Boolean
- sdCompiledScriptType_String
- sdCompiledScriptType_WString
- sdCompiledScript_Class
- sdCompiledScript_Event
- sdConsumable_Ammo
- sdConsumable_Health
- sdCrosshairInfo
- sdDLLClassFunction
- sdDLLClassVariable
- sdDLLFunction
- sdDLLProgram
- sdDLLScriptInterface
- sdDLLTypeObject
- sdDamageLogNumbers
- sdDampedVehicleView
- sdDampedVehicleView_FreePivot
- sdDampedVehicleView_Pivot
- sdDampedVehicleView_Player
- sdDeclAOR
- sdDeclAmmoType
- sdDeclCampaign
- sdDeclDamage
- sdDeclDamageFilter
- sdDeclDeployMask
- sdDeclDeployableObject
- sdDeclDeployableZone
- sdDeclGUI
- sdDeclGUIEvent
- sdDeclGUIProperty
- sdDeclGUITheme
- sdDeclGUITimeEvent
- sdDeclGUITimelineHolder
- sdDeclGUIWindow
- sdDeclHeightMap
- sdDeclInvItem
- sdDeclInvItemType
- sdDeclInvSlot
- sdDeclItemPackage
- sdDeclItemPackageNode
- sdDeclKeyBinding
- sdDeclMapInfo
- sdDeclParseHelper
- sdDeclPlayerClass
- sdDeclPlayerTask
- sdDeclProficiencyItem
- sdDeclProficiencyType
- sdDeclQuickChat
- sdDeclRadialMenu
- sdDeclRank
- sdDeclRating
- sdDeclRenderBinding
- sdDeclRequirement
- sdDeclStringMap
- sdDeclTargetInfo
- sdDeclToolTip
- sdDeclToolTipOptionKey
- sdDeclTypeHolder
- sdDeclVehicleEngineSound
- sdDeclVehicleExit
- sdDeclVehicleLight
- sdDeclVehiclePart
- sdDeclVehiclePath
- sdDeclVehiclePosition
- sdDeclVehicleScript
- sdDeclWrapper
- sdDeliveryVehicleBroadcastData
- sdDemo
- sdDemoAnalyzer
- sdDemoCamera
- sdDemoCamera_Anim
- sdDemoCamera_Fixed
- sdDemoManagerLocal
- sdDemoProperties
- sdDemoScript
- sdDeployMask
- sdDeployMaskInstance
- sdDeployMenu
- sdDeployRequest
- sdDeployZoneBroadcastData
- sdDesecratorControl
- sdDoorNetworkData
- sdDoorPhysicsNetworkData
- sdDynamicBlockManagerBase
- sdEffect
- sdEntityCollection
- sdEntityDebugInfo
- sdEntityNetEvent
- sdFireTeam
- sdFireTeamManagerLocal
- sdFireTeamMenu
- sdFireTeamSystemCommand
- sdFireTeamSystemCommand_Create
- sdFireTeamSystemCommand_Disband
- sdFireTeamSystemCommand_Invite
- sdFireTeamSystemCommand_Join
- sdFireTeamSystemCommand_Kick
- sdFireTeamSystemCommand_Leave
- sdFireTeamSystemCommand_Name
- sdFireTeamSystemCommand_Private
- sdFireTeamSystemCommand_Promote
- sdFireTeamSystemCommand_Propose
- sdFireTeamSystemCommand_Public
- sdFloatParmExpression
- sdFootPrintManagerLocal
- sdFunctionCompileState
- sdFunctionExpression
- sdGUIDFile
- sdGUIDInfo
- sdGameRules
- sdGameRulesCampaign
- sdGameRulesObjective
- sdGameRulesStopWatch
- sdGameRulesCampaignNetworkState
- sdGameRulesNetworkState
- sdGameRulesObjectiveNetworkState
- sdGameRulesStopWatchNetworkState
- sdGeneralMoverPhysicsNetworkData
- sdGlobalProperties
- sdGlobalPropertiesNameSpace
- sdGuiSurfaceRenderable
- sdHardcodedParticleFlare
- sdHardcodedParticleSystem
- sdHeightMap
- sdHeightMapInstance
- sdHogControl
- sdHornetControl
- sdHovercopterControl
- sdHudModule
- sdHuskyControl
- sdIcarusVehicleView
- sdImagePacker
- sdImagePackerNode
- sdInputMode
- sdInputModeCar
- sdInputModeHeli
- sdInputModeHovertank
- sdInputModePlayer
- sdInventory
- sdInventoryBroadcastData
- sdInventoryItemStateData
- sdInventoryPlayerStateData
- sdItemPoolEntry
- sdJetPackNetworkData
- sdJetPackPhysicsBroadcastData
- sdJetPackPhysicsNetworkData
- sdLimboMenu
- sdLimboProperties
- sdLock
- sdMonsterPhysicsBroadcastData
- sdMonsterPhysicsNetworkData
- sdMotorSound
- sdMotorSoundGroup
- sdMoveableBroadcastData
- sdMoveableItemNetworkData
- sdMoveableNetworkData
- sdMoverBinaryBroadcastState
- sdNetManager
- sdNetProperties
- sdNetUser
- sdNetworkData
- sdNetworkStateObject
- sdObjectiveObject
- sdOnTime
- sdPerlin
- sdPerlin2
- sdPerlin3
- sdPersistentRankInfo
- sdPhysicsEvent_RadiusPush
- sdPhysicsLinearBroadcastData
- sdPhysicsParabolaBroadcastData
- sdPhysicsStaticBroadcastData
- sdPhysicsStaticNetworkData
- sdPhysics_Door
- sdPhysics_GeneralMover
- sdPlatypusControl
- sdPlayZone
- sdPlayerArmIK
- sdPlayerBodyInteractiveInterface
- sdPlayerBodyNetworkData
- sdPlayerBroadcastData
- sdPlayerClassContextCallback
- sdPlayerClassSetup
- sdPlayerInteractiveInterface
- sdPlayerNetworkData
- sdPlayerPhysicsBroadcastData
- sdPlayerPhysicsNetworkData
- sdPlayerProperties
- sdPlayerStatEntry_Float
- sdPlayerStatEntry_Integer
- sdPlayerStateBroadcast
- sdPlayerStateData
- sdPlayerVote
- sdPortalState
- sdPosition
- sdPostProcess
- sdPredictionErrorDecay_Angles
- sdPredictionErrorDecay_Origin
- sdProficiencyManagerLocal
- sdProficiencyTable
- sdProfileHelper
- sdProfileHelperManagerLocal
- sdProgram
- sdProjectileBroadcastData
- sdProjectileNetworkData
- sdPropertyBinder
- sdPropertyExpressionField
- sdPropertyExpressionSingle
- sdPseudoHoverBroadcastData
- sdPseudoHoverNetworkData
- sdQuickChatMenu
- sdRBMultipleBroadcastState
- sdRBMultipleNetworkState
- sdRadialMenuModule
- sdRainPrecipitation
- sdRenderEntityBundle
- sdRepairDroneBroadcastData
- sdRequirementCheck
- sdRequirementCheck_Ability
- sdRequirementCheck_AbilityOther
- sdRequirementCheck_Allegiance
- sdRequirementCheck_EntityBin
- sdRequirementCheck_Property
- sdRequirementCheck_Radar
- sdRequirementCheck_RadarOther
- sdRequirementCheck_Team
- sdRequirementCondition
- sdRequirementContainer
- sdRequirementManagerLocal
- sdRigidBodyBroadcastState
- sdRigidBodyMulti_Body
- sdRigidBodyNetworkState
- sdRouteConstraintTracker
- sdRoutePoint
- sdScriptEntityBroadcastData
- sdScriptEntityNetworkData
- sdScriptEntity_ProjectileBroadcastData
- sdScriptExporter
- sdScriptHelper
- sdScriptObjectNetworkData
- sdScriptedCrosshairInterface
- sdScriptedEntityHelper
- sdScriptedEntityHelper_Aimer
- sdScriptedEntityHelper_LegIk
- sdScriptedEntityHelper_PlayerIK
- sdScriptedGuiInterface
- sdScriptedInteractiveInterface
- sdScriptedNetworkInterface
- sdScriptedRadarInterface
- sdScriptedUsableInterface
- sdSignal
- sdSimplePhysicsBroadcastData
- sdSimplePhysicsNetworkData
- sdSimpleRigidBodyBroadcastState
- sdSimpleRigidBodyNetworkState
- sdSmoothVehicleView
- sdSmoothVehicleView_Free
- sdSmoothVehicleView_Locked
- sdSnowPrecipitation
- sdSoundBroadcastData
- sdSpawnPoint
- sdStaticEntityBroadcastData
- sdStaticEntityNetworkData
- sdStatsCommand_Display
- sdStatsCommand_Get
- sdStatsCommand_Request
- sdStatsTracker
- sdStringParmExpression
- sdSysCallThread
- idThread
- sdDLLThread
- sdSysLock
- sdSysSignal
- sdSysThread
- sdTakeViewNoteMenu
- sdTaskInterface
- sdTeamInfoGameState
- sdTeamManagerGameState
- sdTeamManagerLocal
- sdTextDimensionHelper
- sdTextLine
- sdTextUtilities
- sdThread
- sdTireTread
- sdTireTreadManagerLocal
- sdTitanControl
- sdTraceSurface
- sdTraceableTriangleHash
- sdTransition
- sdTransport
- sdJetPack
- sdTransportBroadcastData
- sdTransportEngine
- sdTransportNetworkData
- sdTransportPositionManager
- sdTransportUsableInterface
- sdTransport_AF
- sdWalker
- sdTransport_RB
- sdVehicle_RigidBody
- sdTrojanControl
- sdUIBinder
- sdUICinematic
- sdUICreditScroll
- sdUICrosshairInfo
- sdUIEdit
- sdUIEditW
- sdUIEvaluator
- sdUIEventTable
- sdUIExpression
- sdUIFunctionStack
- sdUIIconNotification
- sdUILayout_Horizontal
- sdUILayout_Static
- sdUILayout_StaticBase
- sdUILayout_Vertical
- sdUIList
- sdUIMarquee
- sdUINotifyIcon
- sdUIObject
- sdUIProgress
- sdUIRadialMenu
- sdUIRenderCamera
- sdUIRenderCamera_Animated
- sdUIRenderLight
- sdUIRenderModel
- sdUIRenderWorld
- sdUIScopeParser
- sdUIScript
- sdUIScriptEvent
- sdUISlider
- sdUITimeline
- sdUITimelineManager
- sdUITransitionFloat
- sdUITransitionVec2
- sdUITransitionVec3
- sdUITransitionVec4
- sdUITypeInfo
- sdUIWindow
- sdUIWindowState
- sdUIWindow_Shaped
- sdUTF8
- sdUnreliableEntityNetEvent
- sdUpdateManager
- sdUpgradeItemPool
- sdUserGroup
- sdUserGroupManagerLocal
- sdUserInterfaceLocal
- sdUserInterfaceManagerLocal
- sdUserInterfaceState
- sdVehicleControl
- sdVehicleControlBase
- sdVehicleDriveObject
- sdVehicleAirBrake
- sdVehicleSuspensionPoint
- sdVehicleThruster
- sdVehicleTrack
- sdVehicleIKSystem
- sdVehicleIKArms
- sdVehicleIK_Steering
- sdVehicleJointAimer
- sdVehicleSwivel
- sdVehicleWeaponAimer
- sdVehicleInput
- sdVehicleLightSystem
- sdVehiclePart
- sdVehicleAntiPitch
- sdVehicleAntiRoll
- sdVehiclePartSimple
- sdVehiclePartScripted
- sdVehicleRigidBodyAntiGrav
- sdVehicleRigidBodyDragPlane
- sdVehicleRigidBodyRudder
- sdVehicleRigidBodyHurtZone
- sdVehicleRigidBodyPart
- sdVehicleRigidBodyWheel
- sdVehicleRigidBodyPartSimple
- sdVehicleRigidBodyHoverPad
- sdVehicleRigidBodyRotor
- sdVehicleRigidBodyVtol
- sdVehicleRigidBodyPseudoHover
- sdVehiclePathGrid
- sdVehiclePosition
- sdVehicleScriptControl
- sdVehicleSoundControlBase
- sdVehicleSoundControl_CrossFade
- sdVehicleSoundControl_Helicopter
- sdVehicleSoundControl_JetPack
- sdVehicleSoundControl_Simple
- sdVehicleSoundControl_SpeedBoat
- sdVehicleSoundControl_Tracked
- sdVehicleSoundControl_Wheeled
- sdVehicleSuspension
- sdVehicleSuspension_2JointLeg
- sdVehicleSuspension_DoubleWishbone
- sdVehicleSuspension_Pivot
- sdVehicleSuspension_Vertical
- sdVehicleView
- sdVehicleWeapon
- sdVehicleWeaponFixedMinigun
- sdVehicleWeaponLocked
- sdVehicleWeaponFactory
- sdVoteFinalizer_Script
- sdVoteManagerLocal
- sdVoteModeGlobal
- sdVoteModePrivate
- sdVoteModeTeam
- sdWake
- sdWakeLayer
- sdWakeManagerLocal
- sdWakeParms
- sdWalkerControl
- sdWalkerNetworkData
- sdWaterEffects
- sdWayPoint
- sdWayPointManagerLocal
- sdWeaponLockInfo
- sdWeaponNetworkInterface
- sdWeaponSelectionMenu
- sdWheeledControlNetworkData
- sdWheeledVehicleControl
- sdWikiFormatter
- sdWorldToScreenConverter
- snapshot_t
- teh_zappor_beacon
- trigger_tooltip
- userInfo_t
- vehicle_anansi_cockpit
- vehicle_anansi_cockpit_gunner
- vehicle_badger_cockpit
- vehicle_badger_cockpit_noarms
- vehicle_badger_gpmg_cockpit
- vehicle_base
- vehicle_base_gdf
- vehicle_anansi
- placement_anansi
- vehicle_badger
- placement_badger
- vehicle_bumblebee
- placement_bumblebee
- vehicle_husky
- placement_husky
- vehicle_mcp
- placement_mcp
- vehicle_platypus
- placement_platypus
- vehicle_titan
- placement_titan
- vehicle_trojan
- placement_trojan
- vehicle_anansi
- vehicle_base_strogg
- vehicle_desecrator
- placement_desecrator
- vehicle_goliath
- placement_goliath
- vehicle_hog
- placement_hog
- vehicle_hornet
- placement_hornet
- vehicle_icarus
- placement_icarus
- vehicle_desecrator
- vehicle_base_gdf
- vehicle_desecrator_cockpit_driver
- vehicle_desecrator_cockpit_gunner
- vehicle_hornet_cockpit
- vehicle_hornet_cockpit_gunner
- volcano_console
- volcano_transformer
- waypoint_base
Entities
For more detailed information on specific entities, including available key/value pairs, usage, and notes see the corresponding article listed below.
Existing Entities as of version 1.2
A
B
- bot_action
- bot_action_bbox
- bot_action_target
- bot_dynamic_obstacle
- bot_edf
- bot_locationremap
- bot_locationremap_target
- bot_reachability
- bot_reachability_target
- bot_route_link
- bot_route_start
- bot_vehicle_pathnode
C
- cameraman
- carryable_item_base
- carryable_item_caller
- carryable_item_dropped
- carryable_item_enercell
- carryable_item_quarry_1
- carryable_item_quarry_2
- carryable_item_quarry_3
- constructible_base
- constructible_base_etqwmap
- constructible_door_relay
- constructible_emp_disruptor_gdf
- constructible_materials_gdf
- constructible_materials_gun_gdf
- constructible_materials_neutral
- constructible_materials_secondary_gdf
- constructible_materials_strogg
- constructible_materials_tower_gdf
- constructible_tower_gdf
- constructible_tower_gdf_all
- constructible_tower_gdf_base
- constructible_tower_gdf_top
- constructible_tower_strogg
D
- dead_body_gdf
- dead_body_strogg
- deploy_mission_hint
- deploy_mission_hint_mines_gdf
- deploy_mission_hint_mines_strogg
- deployable_amt_gdf
- deployable_amt_gdf_cc
- deployable_amt_gdf_cc_arctic
- deployable_antiarmour_gdf
- deployable_antiarmour_strogg
- deployable_antipersonnel_gdf
- deployable_antipersonnel_strogg
- deployable_artillery
- deployable_autodeployer
- deployable_awacs_gdf_awacs
- deployable_base
- deployable_basedefence
- deployable_basedefence_gdf
- deployable_basedefence_strogg
- deployable_gdf
- deployable_osr_strogg_arm
- deployable_osr_strogg_base
- deployable_osr_strogg_top
- deployable_plasmamortar
- deployable_psi
- deployable_radar
- deployable_railhowitzer
- deployable_rockets
- deployable_shield_generator
- deployable_shield_generator_domihub
- deployable_spawn_anansi
- deployable_spawn_badger
- deployable_spawn_bumblebee
- deployable_spawn_desecrator
- deployable_spawn_goliath
- deployable_spawn_hog
- deployable_spawn_hornet
- deployable_spawn_husky
- deployable_spawn_icarus
- deployable_spawn_mcp
- deployable_spawn_platypus
- deployable_spawn_titan
- deployable_spawn_trojan
- deployable_ssg
- deployable_ssm
- deployable_strogg
- deployzone
E
- e3_temp_temp_0
- e3_temp_temp_1
- e3_temp_temp_10
- e3_temp_temp_11
- e3_temp_temp_12
- e3_temp_temp_13
- e3_temp_temp_14
- e3_temp_temp_15
- e3_temp_temp_16
- e3_temp_temp_17
- e3_temp_temp_18
- e3_temp_temp_19
- e3_temp_temp_2
- e3_temp_temp_20
- e3_temp_temp_21
- e3_temp_temp_22
- e3_temp_temp_23
- e3_temp_temp_24
- e3_temp_temp_25
- e3_temp_temp_26
- e3_temp_temp_27
- e3_temp_temp_28
- e3_temp_temp_29
- e3_temp_temp_3
- e3_temp_temp_30
- e3_temp_temp_31
- e3_temp_temp_32
- e3_temp_temp_4
- e3_temp_temp_5
- e3_temp_temp_6
- e3_temp_temp_7
- e3_temp_temp_8
- e3_temp_temp_9
- env_oil_pump
- env_oil_pump_b
- env_oil_pump_c
- env_oil_pump_old
- env_refinery_final_objective_b
- env_strogg_test_subject
- env_strogg_test_subject_a
F
- firesupport_marker_artillery
- firesupport_marker_railhowitzer
- firesupport_marker_ssg
- firesupport_marker_ssm
- firesupport_marker_vampire
- firesupport_marker_violator
- flyer_hive
- func_aasobstacle
- func_activator
- func_animate
- func_bobbing
- func_cameraview
- func_door
- func_door_gdf
- func_door_gdf_breakable
- func_door_gdf_slave
- func_door_slave
- func_door_strogg
- func_door_strogg_breakable
- func_door_strogg_slave
- func_door_switch
- func_elevator
- func_flare
- func_forcefield
- func_fx
- func_group
- func_ladder
- func_pendulum
- func_plat
- func_riser
- func_rotating
- func_splinemover
- func_static
- func_synced_fx
G
- gameplay_ark_bridge_stage1
- gameplay_ark_bridge_stage2
- gameplay_bottest_generator
- gameplay_bottest_generator_materials
- gameplay_bottest_storage_room_door
- gameplay_canyon_bioreactor
- gameplay_canyon_bridge_constructed
- gameplay_canyon_bridge_fixer
- gameplay_canyon_bridge_frame
- gameplay_canyon_bridge_platform
- gameplay_canyon_bridge_stage1
- gameplay_canyon_bridge_stage2
- gameplay_destructible_trigger
- gameplay_generic_destructible_objective
- gameplay_hackable_objective
- gameplay_island_generator
- gameplay_island_generator_materials
- gameplay_island_storage_room_door
- gameplay_jumppad
- gameplay_jumppad_gdf
- gameplay_jumppad_strogg
- gameplay_slipgate_effects
- gameplay_strogg_shield_generator
- gameplay_strogg_shield_generator_caller
- gameplay_strogg_shield_generator_trigger
- gameplay_valley_bridge_constructed
- gameplay_valley_bridge_destroyed
- gameplay_valley_bridge_fixer
- gameplay_valley_bridge_frame
- gameplay_valley_bridge_platform
- gameplay_valley_bridge_stage1
- gameplay_valley_bridge_stage2
- globalConstants
- gun_emplacement_bracket_gdf
H
I
- info_capturable_spawn
- info_capturable_spawn_gdf
- info_capturable_spawn_strogg
- info_envbound
- info_envmap
- info_generic_spawn
- info_location
- info_objective
- info_player_deathmatch
- info_player_start
- info_spawn_master
- info_spectator_spawn
- info_team_gdf_spawn
- info_team_strogg_spawn
- island_beacon
- island_buoy
- item_capturepoint
- item_capturepoint_use
- item_drop_pod
- item_drop_pod_quarry_1
- item_drop_pod_quarry_2
- item_drop_pod_quarry_3
J
L
- light
- light_ambient
- light_inside
- light_interior
- light_night
- light_vis_dummy
- lightning
- liquid_water
- lodentity
M
- mapobjects_flag
- mapobjects_windsock
- misc_advert
- misc_imposter
- misc_imposter_spawner
- misc_instance_spawner
- misc_mcp_marker
- misc_particle_trigger
- misc_reverb
- misc_scripted
- misc_supplycrate_base
- misc_supplycrate_health
- misc_teleporter
- misc_teleporter_angles
- model_static
- mountable_gdf_gpmg
- mountable_gdf_weapon_cockpit
- mountable_strogg_hyperblaster
- mountable_weapon_base
- mountable_weapon_gdf
- mountable_weapon_strogg
- moveable_base
- moveable_item_ball
- moveable_item_ballbouncy
- moveable_item_barrel01
- moveable_item_barrel02
- moveable_item_beerbottle
- moveable_item_beercan
- moveable_item_cone
- moveable_item_foldupchair_a
- moveable_item_foldupchair_b
- moveable_item_jerrycan
- moveable_item_metalbox01
- moveable_item_plasticcrate
- moveable_item_refinerybarrel01
- moveable_item_refinerybarrel02
- moveable_item_refinerybarrier01
- moveable_item_roadsign_rock
- moveable_item_stone1
- moveable_item_stone2
- moveable_item_stone3
P
- parachute
- path_corner
- placement_anansi
- placement_badger
- placement_bumblebee
- placement_camera
- placement_d_antimiss_gdf
- placement_d_antiper_gdf
- placement_d_antiper_strogg
- placement_d_antiveh_gdf
- placement_d_antiveh_strogg
- placement_d_artillery_gdf
- placement_d_plasmamortar_strogg
- placement_d_psiradar_strogg
- placement_d_radar_gdf
- placement_d_railhowitzer_strogg
- placement_d_rockets_gdf
- placement_d_shield_generator_strogg
- placement_d_ssg_strogg
- placement_d_ssm_gdf
- placement_d_vampire_gdf
- placement_desecrator
- placement_goliath
- placement_hog
- placement_hornet
- placement_husky
- placement_icarus
- placement_jotun
- placement_magog
- placement_mcp
- placement_platypus
- placement_player
- placement_player_gdf
- placement_player_strogg
- placement_rotator
- placement_titan
- placement_trojan
- placement_vehicle
- placement_weapon
- player_base
- player_edf
- player_gdf_covertops
- player_gdf_engineer
- player_gdf_fieldops
- player_gdf_medic
- player_gdf_soldier
- player_strogg_aggressor
- player_strogg_constructor
- player_strogg_infiltrator
- player_strogg_oppressor
- player_strogg_technician
- playzone_all
- playzone_commandmap
- playzone_deploy
- playzone_marker
- playzone_path_and_heightmap
- playzone_play
- projectile_ammopack
- projectile_ammopack_mega
- projectile_anansi_law
- projectile_assaultrifle
- projectile_assaultrifle_gren
- projectile_assaultrifle_gren_bullet
- projectile_assaultrifle_scoped
- projectile_blaster
- projectile_bullet_base
- projectile_bullet_base_big
- projectile_decoy
- projectile_decoy_anansi
- projectile_decoy_badger
- projectile_decoy_bumblebee
- projectile_decoy_desecrator
- projectile_decoy_goliath
- projectile_decoy_hog
- projectile_decoy_hornet
- projectile_decoy_husky
- projectile_decoy_icarus
- projectile_decoy_magog
- projectile_decoy_mcp
- projectile_decoy_platypus
- projectile_decoy_titan
- projectile_decoy_trojan
- projectile_deployable_antiarmour
- projectile_deployable_antiarmour_dumb
- projectile_deployable_antiarmour_strogg
- projectile_deployable_antipersonnel
- projectile_deployable_antipersonnel_strogg
- projectile_deployable_artillery
- projectile_deployable_artillery_foreffect
- projectile_deployable_basedefence
- projectile_deployable_basedefence_strogg
- projectile_deployable_plasmamortar
- projectile_deployable_railhowitzer
- projectile_deployable_rockets
- projectile_deployable_ssg
- projectile_deployable_ssm
- projectile_fafff
- projectile_gatling
- projectile_gatling_anansi
- projectile_gatling_bumblebee
- projectile_gatling_titan
- projectile_gpmg
- projectile_gpmg_aircraft
- projectile_gpmg_anansi
- projectile_gpmg_badger
- projectile_gpmg_bumblebee
- projectile_gpmg_mcp
- projectile_gpmg_mount
- projectile_gpmg_platypus
- projectile_gpmg_titan
- projectile_gpmg_trojan
- projectile_gpmg_vehicle
- projectile_grenade
- projectile_grenade_airstrike_marker_base
- projectile_grenade_airstrike_marker_gdf
- projectile_grenade_airstrike_marker_strogg
- projectile_grenade_emp
- projectile_grenade_emp_roll
- projectile_grenade_frag
- projectile_grenade_frag_roll
- projectile_grenade_scrambler
- projectile_grenade_scrambler_sticky
- projectile_grenade_shrap
- projectile_grenade_shrap_sticky
- projectile_grenade_smoke
- projectile_grenade_supply_marker_base
- projectile_grenade_supply_marker_medic
- projectile_haw
- projectile_haw_anansi
- projectile_healthpack
- projectile_hyperblaster
- projectile_hyperblaster_desecrator
- projectile_hyperblaster_hog
- projectile_hyperblaster_hornet
- projectile_hyperblaster_twin
- projectile_lacerator
- projectile_lacerator_gren
- projectile_lacerator_gren_bullet
- projectile_lacerator_scoped
- projectile_landmine
- projectile_landmine_strogg
- projectile_law
- projectile_law_arcing
- projectile_machinepistol
- projectile_machinepistol_silenced
- projectile_nailgun
- projectile_obliterator
- projectile_obliterator_arcing
- projectile_obliterator_arcing_firesound
- projectile_pistol
- projectile_pistol_akimbo
- projectile_pistol_akimbo_silenced
- projectile_pistol_silenced
- projectile_plasmacannon
- projectile_plasmacannon_desecrator
- projectile_plasmacannon_goliath
- projectile_plasmacannon_small
- projectile_railgun
- projectile_railgun_scoped
- projectile_rocket_base
- projectile_sbc
- projectile_scud
- projectile_shotgun
- projectile_sniperrifle
- projectile_sniperrifle_scoped
- projectile_strocket
- projectile_stroybomb
- projectile_stroyentcells
- projectile_teleporter
- projectile_third_eye
- projectile_trojan_law
- projectile_vampire
- projectile_vampire_client
R
S
- scope_binoculars
- scope_law
- scope_sniperrifle
- snowEffect
- spawn_host
- speaker
- speaker_assaultrifle_test
- speaker_distance_loop_test
- speaker_distance_loop_test2
- speaker_distance_test
- speaker_distance_test2
- speaker_gpmg_test
- speaker_machinepistol_test
- speaker_pistol_test
- speaker_shotgun_test
- speaker_sniperrifle_test
- ssm_barrel_clip_entity
- strogg_mining_laser_repaired
- strogg_parachute
- strogg_repair_drone
- strogg_scarab
- structure_base
- structure_cc
- structure_domihub
- structure_gdf
- structure_module_construction
- structure_module_construction_anansi
- structure_module_construction_badger
- structure_module_construction_bumblebee
- structure_module_construction_desecrator
- structure_module_construction_goliath
- structure_module_construction_hog
- structure_module_construction_hornet
- structure_module_construction_husky
- structure_module_construction_icarus
- structure_module_construction_mcp
- structure_module_construction_platypus
- structure_module_construction_titan
- structure_module_construction_trojan
- structure_replicator
- structure_replicator_test
- structure_strogg
- stuffsystem
T
- target_marker
- target_null
- targetdirection_marker
- teh_zappor_beacon
- trigger_barbedwire
- trigger_hurt
- trigger_hurt_strogg_shield
- trigger_hurt_strogg_wall
- trigger_mcp
- trigger_mcp_bot
- trigger_multiple
- trigger_noplant
- trigger_scripted
- trigger_tooltip
V
- vehicle_anansi
- vehicle_anansi_cockpit
- vehicle_anansi_cockpit_gunner
- vehicle_badger
- vehicle_badger_cockpit
- vehicle_badger_cockpit_noarms
- vehicle_badger_gpmg_cockpit
- vehicle_base
- vehicle_base_gdf
- vehicle_base_strogg
- vehicle_bumblebee
- vehicle_cargoplane
- vehicle_desecrator
- vehicle_desecrator_cockpit_driver
- vehicle_desecrator_cockpit_gunner
- vehicle_goliath
- vehicle_hog
- vehicle_hornet
- vehicle_hornet_cockpit
- vehicle_hornet_cockpit_gunner
- vehicle_husky
- vehicle_icarus
- vehicle_icarus_visuals
- vehicle_magog_npc
- vehicle_mcp
- vehicle_mcp_caller
- vehicle_platypus
- vehicle_route_constraint_controller
- vehicle_route_constraint_marker
- vehicle_strogg_drop
- vehicle_titan
- vehicle_trojan
- vehicle_vampire
- vehicle_violator
- vis_dummy
- vo_manager_base
- volcano_console
- volcano_transformer