Gun level1 (entity)

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Description

Generic gun - trigger to enable.

Spawn Arguments

The following is a list of key/value pairs, also known as spawn arguments, that function with this entity.

KEY DESCRIPTION
burstRate Description not available.
burstrate Time between bursts (in seconds)
bursts Number of bursts in each fire
coneAngle angle (in degrees) relative to forward to fire within
def_projectile Description not available.
editor_bool XXXX Description not available.
editor_color Description not available.
editor_maxs Description not available.
editor_mins Description not available.
editor_usage Generic gun - trigger to enable.
editor_usage2 Description not available.
editor_usage3 Description not available.
editor_var XXXX Description not available.
enabled Description not available.
fireDeviation Description not available.
fireRate Description not available.
firedeviation Random deviation from firerate
firerate Time between firings (in seconds)
fx_explosion Description not available.
health health amount
inherit Description not available.
matter Description not available.
maxs Description not available.
mins Description not available.
showCone Description not available.
snd_explode Description not available.
snd_fire Description not available.
spawnclass Description not available.
targetOffset offset from origin of target to aim for (0 0 32)
targetRadius radius from gun that targets are valid within

Inheritance

This entity is derived from the following:

Note : Entries marked in italics are classes defined in the SDK.

Notes

Notes not available.