Trigger sight (entity)
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Description
Variable sized repeatable trigger. Must be targeted at one or more entities.
Spawn Arguments
The following is a list of key/value pairs, also known as spawn arguments, that function with this entity.
KEY | DESCRIPTION |
---|---|
The XXXX | Description not available. |
accepts_wounds | Description not available. |
accurateguitrace | Description not available. |
alignToJoint | Description not available. |
angle | Description not available. |
anim | Description not available. |
anyTouch | anything can touch it, players, mobs. |
applyDamageEffects | Description not available. |
bind | Description not available. |
bindOrientated | Description not available. |
bindToBody | Description not available. |
bindToJoint | Description not available. |
bindanim | Description not available. |
cameraTarget | Description not available. |
cinematic | Description not available. |
classname | Description not available. |
clipmodel | Description not available. |
cone | Description not available. |
cylinder | Description not available. |
delay | seconds to wait before firing after triggered. |
dispose_delay | Description not available. |
editor_bool XXXX | Description not available. |
editor_color | Description not available. |
editor_material | Description not available. |
editor_maxs | Description not available. |
editor_mins | Description not available. |
editor_usage | Variable sized repeatable trigger. Must be targeted at one or more entities. |
editor_var XXXX | Description not available. |
enabled | Description not available. |
gravity | Description not available. |
guiTarget | Description not available. |
health | Description not available. |
hide | Description not available. |
ignoreGravityZones | Description not available. |
inherit | Description not available. |
maxs | Description not available. |
mins | Description not available. |
model | Description not available. |
moveToJoint | Description not available. |
name | Description not available. |
networkSync | Description not available. |
neverDormant | Description not available. |
noClient | can’t be touched by players, but can be touched by other entities (func_activators, for instance). |
noJawFlap | Description not available. |
noPortal | Description not available. |
noTouch | cannot be touched, must be triggered. |
noclipmodel | Description not available. |
notouch | Description not available. |
offset_aim | Description not available. |
origin | Description not available. |
push_cosine | Description not available. |
pushes | Description not available. |
random | wait variance. trigger waits wait + or - random after firing targets before triggering again. |
random_delay | Description not available. |
rotation | Description not available. |
scriptobject | Description not available. |
size | Description not available. |
solidForTeam | Description not available. |
spawnclass | Description not available. |
target | Description not available. |
wait | Description not available. |
Inheritance
This entity is derived from the following:
- idEntity
- hhTrigger
- trigger_multiple
- trigger_sight
- trigger_multiple
- hhTrigger
Note : Entries marked in italics are classes defined in the SDK.
Notes
Notes not available.