Stage material keywords (Doom 3)
Stage specific keywords used in material shaders.
Existing keywords as of D3 version 1.3.1302 (1.3):
General Keywords
- alpha
- alphaTest
- alphazeroclamp
- blend
- blue
- cameraCubeMap
- centerScale
- clamp
- color
- colored
- cubeMap
- forceHighQuality
- fragmentMap
- fragmentProgram
- green
- highquality
- if
- ignoreAlphaTest
- inverseVertexColor
- linear
- map
- maskAlpha
- maskBlue
- maskColor
- maskDepth
- maskGreen
- maskRed
- megaTexture
- mirrorRenderMap
- nearest
- noclamp
- nopicmip
- privatePolygonOffset
- program
- red
- remoteRenderMap
- rgb
- rgba
- rotate
- scale
- scroll
- shear
- soundmap
- texGen
- translate
- uncompressed (alias for highquality)
- vertexColor
- vertexParm
- vertexProgram
- videomap
- zeroclamp