Enemy Territory: Quake Wars
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New to the site?This wiki is focused on documenting the various aspects involved with developing assets, levels and modifications based on the id Tech engines. If you’re new to the site or a wiki in general, please visit the about page to learn more about this project. Want to help?As modwiki is a community project, feel free to register and join us on this great endeavor! Please check out the style guide for some general editing guidelines. Visit open tasks to find out which pages need help. You can also visit the sandbox to experiment with the wiki markup language. To learn how to edit or create pages, please take a look here . But most importantly, if you gain something from this resource, please give back. High quality links:Other interesting id Tech engine editing sites:
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ET:QW game and engine:The ET:QW engine is a modified id Tech 4 engine with official support for terrain MegaTextures. It also features improved networking code, parallax mapping, light bloom, texture atlases, world instancing and other improvements. Enemy Territory: Quake Wars was created by Splash Damage and id Software and published by Activision . Release date for the PC version was September 28, 2007 in Europe and Australia and October 02, 2007 for the US. System Requirements:
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