Entity Listing (Prey)

The information on this page is specific to Prey .


Inheritance Overview

The following diagram depicts the inheritance of entities all the way down to their root classes in the game code .

  • ProfileScope
  • ProfileScopeCategory
  • aas240
  • aas48
  • aas96
  • aasChild
  • aasCreatureX
  • aasDroid
  • aasDroidIndoor
  • aasFodder
  • aasGasbag
  • aasJetpack
  • aasKeeper
  • aas_types
  • altfireinfo_autocannon
  • altfireinfo_hiderweapon
  • altfireinfo_rocketlauncher
  • altfireinfo_spiritbow
  • altfireinfo_wrench
  • ammo_names
  • ammo_types
  • beam_blGunEnergy1
  • beam_blGunEnergy2
  • beam_droidArc
  • beam_hologramTurbine
  • beam_hound_leash
  • beam_hrvCubeArc
  • beam_hrvCubeArc2
  • beam_keeperCinArc1
  • beam_keeperCinArc2
  • beam_keepercan
  • beam_laser
  • beam_portalArc
  • beam_portalArc2
  • beam_portalArc3
  • beam_portalArc4
  • beam_portalGen1
  • beam_portalGen2
  • beam_portalspark
  • beam_salvagebossTunnel
  • beam_sbstage1blast
  • beam_sbstage1blast_b
  • beam_shuttlebeamroominner
  • beam_shuttlebeamroomoff
  • beam_shuttlebeamroomon
  • beam_shuttlehiderbeam
  • beam_soulStripper
  • beam_transportCreation
  • beam_turbinelarge
  • beam_turbinemedium
  • character_girlfriend_biolabs
  • character_hiderprincess_biolabs
  • damage_crush
  • damage_expandCrawler
  • damage_fatalfall
  • damage_generic
    • damage_asteroidcollision
    • damage_asteroidcollisionHuge
    • damage_cilia
    • damage_deflect
    • damage_deflect_minor
    • damage_deflect_svgboss
    • damage_doorbonk
      • damage_proxdoorbonk
    • damage_droidburst
    • damage_explosion
      • damage_sphereboss_mine
    • damage_fellonto
    • damage_keeperBeam
    • damage_kfbossbeams
    • damage_movable1
    • damage_movable100
    • damage_movable20
    • damage_movable40
    • damage_movable65
    • damage_moverCrush
    • damage_mpshuttleexplode
    • damage_paintrigger
    • damage_railbeam
    • damage_sludge
    • damage_vehiclecollision
    • damage_vehiclecollision_gib
    • damage_wraith
    • damage_wraithminion
  • damage_gib
  • damage_gravityzone
  • damage_hardfall
  • damage_instantdeath
  • damage_killzone
  • damage_monsterfall
  • damage_noair
  • damage_none
    • damage_deathwraith
    • damage_lotafiretest
    • missle_crawlergrenade
  • damage_plasmafast
  • damage_plasmakill
  • damage_plasmalarge
  • damage_plasmamedium
  • damage_plasmasmall
  • damage_softfall
  • damage_suicide
  • damage_telefrag
  • damage_vehiclekillpilot
  • detonateFx_antishuttle_cannon
  • detonateFx_autocannon_grenade
  • detonateFx_crawler
  • detonateFx_dockedgun
  • detonateFx_droid_blast
  • detonateFx_droid_charge_impact
  • detonateFx_droid_impact
  • detonateFx_firecolumn
  • detonateFx_freezer
  • detonateFx_mine
  • detonateFx_plasma
  • detonateFx_plasmac
  • detonateFx_plasmaf
  • detonateFx_rocket
  • detonateFx_shuttle_cannon
  • detonateFx_sphereburst
  • detonateFx_sphereslow
  • detonateFx_turbine_gun
  • energy_freeze
  • energy_generic
  • energy_lightning
  • energy_plasma
    • energy_plasma_mp
  • energy_railgun
    • energy_railgun_mp
  • energy_sunbeam
  • entranceMark_decal_acidcartridge
  • entranceMark_decal_acidspray
  • entranceMark_decal_arrow
  • entranceMark_decal_autocannon
  • entranceMark_decal_autocannonGrenade
  • entranceMark_decal_autocannon_centurion
  • entranceMark_decal_bouncy_ball
  • entranceMark_decal_dockedgun
  • entranceMark_decal_droid_charge
  • entranceMark_decal_droid_small
  • entranceMark_decal_expand
  • entranceMark_decal_firecolumn
  • entranceMark_decal_freezer
  • entranceMark_decal_keeper
  • entranceMark_decal_mountedgun
  • entranceMark_decal_plasma
  • entranceMark_decal_railgun
  • entranceMark_decal_rifle
  • entranceMark_decal_riflesniper
  • entranceMark_decal_rocket
  • entranceMark_decal_vomiter
  • entranceMark_decal_wrench
  • entranceMark_overlay_acidcartridge
  • entranceMark_overlay_acidspray
  • entranceMark_overlay_arrow
  • entranceMark_overlay_autocannon
  • entranceMark_overlay_autocannonGrenade
  • entranceMark_overlay_bouncy_ball
  • entranceMark_overlay_dockedgun
  • entranceMark_overlay_droid_charge
  • entranceMark_overlay_droid_small
  • entranceMark_overlay_expand
  • entranceMark_overlay_freezer
  • entranceMark_overlay_keeper
  • entranceMark_overlay_mountedgun
  • entranceMark_overlay_plasma
  • entranceMark_overlay_railgun
  • entranceMark_overlay_rifle
  • entranceMark_overlay_riflesniper
  • entranceMark_overlay_rocket
  • entranceMark_overlay_vomiter
  • entranceMark_overlay_wrench
  • entranceWound_acidcartridge
  • entranceWound_acidspray
  • entranceWound_arrow
  • entranceWound_arrow_weak
  • entranceWound_autocannon
  • entranceWound_bouncy_ball
  • entranceWound_expand
  • entranceWound_freezer
  • entranceWound_keeper
  • entranceWound_liquidonly
  • entranceWound_mountedgun
  • entranceWound_plasma
  • entranceWound_railgun
  • entranceWound_rifle
    • entranceWound_hunterrifle
  • entranceWound_riflesniper
  • entranceWound_rocket
  • entranceWound_sunbeam
  • entranceWound_wrench
  • exitSplat_riflesniper
  • fireInfo_dockedgun
  • fireInfo_plasma
  • fireInfo_railshuttle
  • fireInfo_shuttle
    • fireInfo_shuttleAI
  • fireInfo_shuttle_mp
  • fireinfo_autocannon
    • fireinfo_autocannon_mp
  • fireinfo_crawlergrenade
  • fireinfo_crawlerstickybomb
  • fireinfo_empty
  • fireinfo_freeze
  • fireinfo_hiderweapon
    • fireinfo_hiderweapon_mp
  • fireinfo_leechbeam
  • fireinfo_rifle
    • fireinfo_rifle_mp
    • fireinfo_riflesniper
      • fireinfo_riflesniper_mp
  • fireinfo_rocketlauncher
  • fireinfo_spiritbow
    • fireinfo_spiritbow_mp
  • fireinfo_wrench
  • func_clipmodel
  • func_group
  • function_t
  • gibbable_default
    • gibbable_centurion_pillar
    • gibbable_flesh
    • gibbable_pottery
    • gibbable_rock
    • gibbable_tech
    • gibbable_tendrillarge1
    • gibbable_tendrillarge2
    • gibbable_tentacle1
  • hand_default
    • guihand_alien
    • guihand_normal
      • guihand_horizontalleft
      • guihand_horizontalright
      • guihand_shuttleconsole
      • guihand_verticaldown
      • guihand_verticalup
      • hand_null
    • hand_mountedgun
    • hand_railshuttle
    • hand_shuttle
  • hhAIPassageway
    • object_harvester_passage_wall
  • hhAISpeechHandler
  • hhAIWallwalkZone
  • hhAlarmLight
    • lightmodel_alarm
  • hhAnim
  • hhAnimBlend
  • hhAnimator
  • hhArcadeGame
  • hhArtificialPortal
    • info_portalflow
  • hhBeam
  • hhBeamSystem
    • beam_asteroidstar
    • beam_forcefield
    • beam_generic
    • beam_kfboss
  • hhBindController
    • info_bindcontroller
  • hhBlackJack
  • hhBoneController
  • hhCameraInterpolator
  • hhCard
  • hhConsole
    • func_console
      • console_alarm
      • console_arcadegame
      • console_blackjack
      • console_ceiling1
      • console_clock
      • console_countdown
      • console_crane
      • console_elevator_call
      • console_elevator_control
      • console_eyestalk
      • console_generic2
      • console_generic3
      • console_hunter1
      • console_hunter2
      • console_hunterhand
      • console_hunterwallshort
      • console_hunterwalltall
      • console_jukebox
      • console_keeper
      • console_keeper_small
      • console_keypad
      • console_lightswitch
      • console_poker
      • console_projection_eye
      • console_projection_eye_bent
        • console_elevator
        • console_elevatorcall
        • console_projection_eye_bent_floormat
      • console_skinwrap
        • console_skinwrap_superportal
      • console_slots
      • console_television
      • console_translate
        • console_monitor_big
      • console_wallwalk
    • func_remotecamera
    • sfx_boundgui
  • hhConsoleAlarm
  • hhConsoleCountdown
  • hhConsoleKeypad
  • hhCreatureX
  • hhDDAManager
  • hhDDAProbability
  • hhDebugger
  • hhDeck
  • hhDisplayCell
  • hhDock
  • hhDockedGun
  • hhDockingZone
  • hhDroid
  • hhEgg
    • sfx_egg
      • sfx_egg_cheap
      • sfx_egg_fast
      • sfx_egg_path
  • hhEggSpawner
    • object_egg_spawner
  • hhFireController
    • hhVehicleFireController
    • hhWeaponFireController
      • hhBeamBasedFireController
        • fireinfo_lightninggun
        • fireinfo_railgun
        • hhSunbeamFireController
          • fireinfo_sunbeam
            • fireinfo_sunbeam_mp
      • hhHiderWeaponAltFireController
      • hhPlasmaFireController
      • hhRocketLauncherFireController
        • hhRocketLauncherAltFireController
      • hhSniperRifleFireController
      • hhSoulStripperAltFireController
      • hhSpiritBowFireController
  • hhFixedPod
    • object_energycore
  • hhGameLocal
  • hhGasbagSimple
  • hhGravityZone
    • volume_gravity
      • volume_aiwallwalk
  • hhGravityZoneBase
  • hhGravityZoneInward
    • volume_gravityinward
  • hhGravityZoneSinkhole
    • volume_gravitysink
  • hhGun
    • gun_default
      • gun_antishuttle
        • gun_turbine
      • gun_level1
  • hhHunterSimple
  • hhInventory
  • hhJukeBox
  • hhJumpZone
    • trigger_jumppad
  • hhMD5Anim
  • hhMath
  • hhMatterEventDefPartner
  • hhMine
    • object_mine
      • object_sphere_mine
    • sfx_asteroid
      • sfx_asteroidhuge
      • sfx_asteroidsmall
  • hhMineSpawner
    • volume_asteroidspawner
    • volume_minespawner
      • volume_sphere_minespawner
  • hhModelProxy
  • hhModelToggle
    • tool_modelviewer
    • tool_modelviewerweapons
  • hhMonsterAI
    • character_default
      • character_girlfriend
        • character_girlfriend_blonde
          • character_girlfriend_blonde_slab
        • character_girlfriend_feedinga
        • character_girlfriend_feedingc
        • character_girlfriend_harvestera
        • character_girlfriend_lotae
        • character_girlfriend_roadhouse
        • character_girlfriend_slab
        • character_girlfriend_spirit
        • character_girlfriend_superportal
        • character_hiderprincess
          • character_hiderprincess_roadhouse
          • character_hiderprincess_shuttle
          • character_hiderprincess_superportal
      • character_grandfather
        • character_grandfather_feedinga
        • character_grandfather_lotaa
        • character_grandfather_lotab
        • character_grandfather_lotad
          • character_grandfather_fadeoutd
        • character_grandfather_lotae
        • character_grandfather_roadhouse
        • character_grandfather_whole
        • character_test_grampa
      • character_hider
        • character_hider2
        • character_hider_animtest
        • character_hider_bloody
        • character_hider_feedinga
        • character_hider_feedingc
        • character_hider_feedingd
        • character_hider_salvageboss
        • character_hider_shuttleb
        • character_hider_superportal
      • character_tommy
      • character_underwear
        • character_goat
        • character_underwear2
          • character_underwear2_feedingb
          • character_underwear_feedinga
        • character_underwear2_bloody
        • character_underwear3
        • character_underwear_bloody
        • character_underwear_feedingb
        • character_underwear_feedingd
        • character_underwear_salvage
        • character_underwear_salvageboss
        • character_underwear_slab
          • character_underwear2_slab
      • character_yuppie_body
        • character_chuck
          • character_chuck_bloody
          • character_chuck_epilogue
          • character_chuck_flannel
          • character_chuck_flannel_bloody
          • character_chuck_roadhouse
          • character_chuck_slab
            • character_chuck_flannel_slab
            • character_chuck_roadhouse_slab
            • character_roy_slab
          • character_roy
        • character_dalton
          • character_dalton_bloody
          • character_dalton_flannel
          • character_dalton_flannel_bloody
          • character_dalton_roadhouse
          • character_dalton_salvage
          • character_dalton_slab
            • character_dalton_flannel_slab
            • character_dalton_roadhouse_slab
            • character_trent_slab
          • character_trent
    • hhAIInspector
    • hhCenturion
    • hhCrawler
    • hhHarvesterSimple
    • hhJetpackHarvesterSimple
    • hhKeeperSimple
    • hhPossessedTommy
    • hhTalon
    • hhWraith
      • hhDeathWraith
    • monster_simple_default
      • monster_centurion
        • monster_centurion_lota
        • monster_centurion_salvageboss
      • monster_crawler
      • monster_creaturex
        • monster_boss_girlfriendx
        • monster_creaturex_noaas
      • monster_droid
        • monster_droid_indoor
          • monster_recharger
        • monster_droid_shuttle
      • monster_fodder
        • monster_fodder_2
        • monster_fodder_cheap
        • monster_fodder_path
      • monster_gasbag
        • monster_gasbagbaby
      • monster_harvester
        • monster_harvester_torso
      • monster_hunter_base
        • monster_hunter
          • monster_hunter_alien
          • monster_hunter_elite
            • monster_hunter_elite_alien
            • monster_hunter_elite_veteran
            • monster_hunter_feedingb
          • monster_hunter_feedinga
          • monster_hunter_gasbagged
          • monster_hunter_keeperfortress
          • monster_hunter_veteran
          • monster_hunter_wallwalk1
          • monster_targetingdummy
      • monster_jetpack_harvester
        • monster_jetpack_harvester_harvestera
        • monster_jetpack_harvester_superportal_noaas
      • monster_keeper
        • map_biolabs_keeper1
        • monster_keeper_superportal
          • monster_keeper_superportal_noaas
      • monster_mutate
        • map_biolabs_mutate1
        • map_biolabs_mutate2
        • map_biolabs_mutate3
        • map_biolabs_mutate4
        • map_biolabs_mutate5
        • map_biolabs_mutate6
      • monster_mutilated_male
      • monster_possessed_girl
        • monster_alien_girl
        • monster_girl_blond_normal
          • monster_girl_blond_normal_slab
          • monster_girl_blond_normal_slab_nogore
        • monster_girl_blond_normal_nogore
        • monster_girl_normal
          • monster_girl_normal_slab
          • monster_girl_normal_slab_nogore
        • monster_girl_normal2
          • monster_girl_normal2_slab
          • monster_girl_normal2_slab_nogore
        • monster_girl_normal2_nogore
        • monster_girl_normal_nogore
        • monster_girl_red_normal
          • monster_girl_red_normal_slab
          • monster_girl_red_normal_slab_nogore
        • monster_girl_red_normal_nogore
        • monster_possessed_boy
          • monster_boy_b_normal
            • monster_boy_b_normal_slab
            • monster_boy_b_normal_slab_nogore
          • monster_boy_b_normal_nogore
          • monster_boy_normal
            • monster_boy_normal_slab
            • monster_boy_normal_slab_nogore
          • monster_boy_normal_nogore
          • monster_possessed_boy_b
          • monster_possessed_boy_b_nogore
          • monster_possessed_boy_nogore
        • monster_possessed_girl2
        • monster_possessed_girl2_ftd
        • monster_possessed_girl2_ftd_nogore
        • monster_possessed_girl2_nogore
        • monster_possessed_girl_blond
        • monster_possessed_girl_blond_nogore
        • monster_possessed_girl_ftd
        • monster_possessed_girl_ftd_nogore
        • monster_possessed_girl_nogore
        • monster_possessed_girl_red
        • monster_possessed_girl_red_nogore
        • monster_possessed_girl_shadow
      • monster_possessed_tommy
      • monster_sphereboss
      • monster_vacuum
        • monster_bug
      • monster_wraith
        • monster_deathwraith
        • monster_wraith_no_possess
          • monster_wraith_flee
            • monster_wraith_flee_girl
        • monster_wraithminion
      • spiritpower_hawk
  • hhMoverWallwalk
  • hhMutate
  • hhMutilatedHuman
  • hhNavigator
  • hhNoClipEnt
    • monster_forceaas240
    • monster_forceaas32
    • monster_forceaas48
    • monster_forceaas96
    • monster_forceaasChild
    • monster_forceaasDroid
    • monster_forceaasDroidIndoor
    • monster_forceaasFodder
    • monster_forceaasGasbag
    • monster_forceaasJetpack
    • monster_forceaasKeeper
    • monster_forceaasShuttle
  • hhNote
    • tool_note
      • example_old_entity_name
  • hhParticleSystem
  • hhPlayerTeamIcon
  • hhPlayerView
  • hhPod
    • object_pod
  • hhPodSpawner
    • object_podspawner
  • hhPoker
  • hhPokerHand
  • hhPortal
    • func_direct_portal
    • object_portal
      • object_glowportal
        • object_glowportal256
        • object_glowportal_cone
        • object_glowportal_mp
          • object_portal_level_end_mp
        • object_glowportal_nowarp
          • object_monsterportal_nowarp
        • object_glowportal_spin
        • object_keeperbuddyportal
        • object_keeperportal
        • object_monsterportal
        • object_portal_level_end
        • object_spinportal
          • object_hider_portal
      • object_glowportal_fast
      • object_portal2
      • object_portal3
      • object_portal_128x288
      • object_portal_144x144
      • object_portal_192x172
      • object_portal_20x22
      • object_portal_64x148
      • object_portal_64x72
      • object_portal_bio_ring
      • object_portal_deathwalk
      • object_portal_small
  • hhPortalFrame
    • object_portalframe
      • object_portalframedest
  • hhProjectileGasbagPod
  • hhProxDoorSection
    • hhProxDoorRotMaster
    • hhProxDoorRotator
      • proxdoor_rotator
        • sfxDoor_biolab_panelL
        • sfxDoor_biolab_panelR
        • sfxDoor_biolab_wheelL
        • sfxDoor_biolab_wheelL2
        • sfxDoor_biolab_wheelR
        • sfxDoor_biolab_wheelR2
    • hhProxDoorTranslator
      • proxdoor_translator
        • sfxDoor_biolab_paneltop
  • hhRailRide
  • hhRailShuttle
  • hhReaction
  • hhReactionDesc
  • hhReactionHandler
  • hhReactionVolume
    • reaction_volume
  • hhRemovalVolume
    • volume_nodrop
  • hhShuttle
  • hhShuttleDisconnect
    • volume_shuttledisconnect
  • hhShuttleDock
    • object_dockedgun
    • object_shuttledock_destination
      • object_shuttledock
        • object_shuttledock_toponly
  • hhShuttleRecharge
    • volume_shuttlerecharge
      • volume_shuttlerechargeinstant
  • hhShuttleSlingshot
    • volume_shuttleslingshot
  • hhShuttleTransport
    • object_shuttle_transport
  • hhSkybox
    • func_skybox_portal
  • hhSlots
  • hhSmokeParticles
  • hhSphere
    • object_ball
    • object_marble
  • hhSphereBoss
  • hhTCBSpline
  • hhTargetProxy
    • sfx_targetproxy
  • hhTarget_AttachToRail
    • target_attachtorail
  • hhTarget_ControlVehicle
    • target_controlvehicle
  • hhTrackMover
    • func_trackmover
  • hhTractorBeam
  • hhTriggerZone
    • trigger_volume
  • hhUtils
  • hhVehicle
  • hhVelocityZone
    • volume_velocity
  • hhViewedModel
    • tool_viewedmodel
  • hhVomiter
    • object_vomiter
  • hhWoundManagerAnimatedEntity
  • hhWoundManagerRenderEntity
  • hhZone
  • idAAS
  • idAASFindAreaOutOfRange
  • idAASFindAttackPosition
  • idAASFindCover
  • idAASLocal
  • idAF
  • idAFBody
  • idAFConstraint
  • idAFConstraint_BallAndSocketJoint
  • idAFConstraint_BallAndSocketJointFriction
  • idAFConstraint_ConeLimit
  • idAFConstraint_Contact
  • idAFConstraint_ContactFriction
  • idAFConstraint_CylindricalJoint
  • idAFConstraint_Fixed
  • idAFConstraint_Hinge
  • idAFConstraint_HingeFriction
  • idAFConstraint_HingeSteering
  • idAFConstraint_Line
  • idAFConstraint_Plane
  • idAFConstraint_PyramidLimit
  • idAFConstraint_Slider
  • idAFConstraint_Spring
  • idAFConstraint_Suspension
  • idAFConstraint_UniversalJoint
  • idAFConstraint_UniversalJointFriction
  • idAFPoseJointMod
  • idAFTree
  • idAngles
  • idAnim
  • idAnimBlend
  • idAnimManager
  • idAnimState
  • idAnimator
  • idBase64
  • idBitMsg
  • idBitMsgDelta
  • idBounds
  • idBox
  • idCQuat
  • idCVar
  • idCamera
    • idCameraAnim
      • func_camera_anim
    • idCameraView
      • func_cameraview
  • idClass
    • hhFuncParmAccessor
    • hhFxInfo
    • hhPilotVehicleInterface
      • hhAIVehicleInterface
      • hhPlayerVehicleInterface
    • hhSoundLeadInController
    • hhWeaponHandState
    • idForce
      • hhForce_Converge
      • idForce_Constant
      • idForce_Drag
      • idForce_Field
      • idForce_Spring
    • idThread
      • hhThread
  • idClip
  • idClipModel
  • idCmdArgs
  • idCompiler
  • idComplex
  • idDebugGraph
  • idDeclModelDef
  • idDict
  • idDragEntity
  • idDrawVert
  • idEditEntities
  • idEntity
    • hhAINode
    • hhDebrisSpawner
      • debrisspawner_base
        • debrisSpawner_antishuttlegun
        • debrisSpawner_asteroidHuge
        • debrisSpawner_centurionpillar
        • debrisSpawner_turbinegun
        • debrisspawner_asteroid
        • debrisspawner_centurion
        • debrisspawner_crash
        • debrisspawner_creaturex
        • debrisspawner_creaturex_cover
        • debrisspawner_flesh
        • debrisspawner_gasbag_fire
        • debrisspawner_gasbag_parts
        • debrisspawner_generic_human
        • debrisspawner_goat
        • debrisspawner_metal
        • debrisspawner_monstergibs_base
          • debrisSpawner_harvesterNoTorso
          • debrisSpawner_harvesterTorso
          • debrisspawner_child
          • debrisspawner_droid
            • debrisspawner_droid_indoor
              • debrisspawner_recharger
          • debrisspawner_fodder
            • debrisspawner_fodder_cheap
          • debrisspawner_fodder_body
            • debrisspawner_fodder_body_cheap
          • debrisspawner_fodder_egg
            • debrisspawner_fodder_egg_cheap
          • debrisspawner_gibtentacle
          • debrisspawner_harvester
          • debrisspawner_hound
          • debrisspawner_hunter
          • debrisspawner_jetpack
          • debrisspawner_keeper
          • debrisspawner_mutate
          • debrisspawner_mutilated_male
          • debrisspawner_vacuum
        • debrisspawner_pod
        • debrisspawner_pottery1
        • debrisspawner_pottery2
        • debrisspawner_pottery3
        • debrisspawner_shuttlepanela
        • debrisspawner_shuttlepanelb
        • debrisspawner_shuttlepanelc
        • debrisspawner_tech
        • debrisspawner_test
          • debrisspawner_testmulti
        • debrisspawner_vehicle
        • debrisspawner_vent
    • hhDoorTrigger
    • hhEntitySpawner
      • info_entitySpawner
    • hhExplodeMoverOrigin
    • hhForceField
      • func_forcefield
    • hhHealthSpore
      • object_healthspore
    • hhItemAutomatic
    • hhProxDoor
      • proxdoor_default
        • door_biolab
    • hhRenderEntity
      • hhHarvesterMine
      • hhLiquid
        • liquid_sludge_base
          • liquid_sludge256_256
          • liquid_sludge320_192
          • liquid_sludge368_640
          • liquid_sludge512_512
        • liquid_water_base
          • liquid_water128_128
      • idAnimatedEntity
        • hhAnimatedEntity
          • hhAnimDriven
          • hhAnimatedGui
            • console_animatinggui
          • hhDamageTester
            • tool_damagetester
          • hhGenericAnimatedPart
          • hhGibbable
          • hhHand
            • hhControlHand
            • hhGuiHand
          • hhHealthBasin
            • object_healthbasin
          • hhItemCabinet
            • object_itemcabinet
          • hhModelDoor
            • door_default
              • door_chitin_zipper
              • door_organic_jaw
              • door_shuttle_iris
              • door_sphincter
          • hhMountedGun
            • object_mountedgun
          • hhOrganTrigger
          • hhSpherePart
            • hhSphereCilia
              • object_cilia_default
                • object_cilia_large
                • object_cilia_medium
                • object_cilia_small
            • object_feedingmouth
            • object_feedingmouthsmall
            • object_pulsetubethin
              • object_pulsetubefat
                • object_pulsetubefat45
                • object_pulsetubefat90
              • object_pulsetubethin45
              • object_pulsetubethin90
          • hhWeapon
            • hhWeaponAutoCannon
            • hhWeaponCrawlerGrenade
            • hhWeaponHider
            • hhWeaponRocketLauncher
            • hhWeaponSoulStripper
            • hhWeaponZoomable
              • hhWeaponRifle
              • hhWeaponSpiritBow
            • weaponobj_default
              • weaponobj_autocannon
              • weaponobj_bow
              • weaponobj_crawlergrenade
                • weaponobj_quickgrenade
              • weaponobj_hiderweapon
              • weaponobj_rifle
              • weaponobj_rocketlauncher
              • weaponobj_soulstripper
            • weaponobj_wrench
          • idAFAttachment
          • idAFEntity_Base
            • idAFEntity_ClawFourFingers
            • idAFEntity_Gibbable
              • idAFEntity_Generic
                • hhAFEntity
                  • env_ragdoll_base
                    • env_earring
                    • env_hanglight_bar
                    • env_human_bodybag
                    • env_lightpod
                    • env_lightpod_snd
                    • env_ragdoll_character_base
                      • env_ragdoll_abducted
                      • env_ragdoll_blond
                      • env_ragdoll_centurion
                      • env_ragdoll_chuck
                      • env_ragdoll_chuck_bloody
                      • env_ragdoll_chuck_flannel_bloody
                      • env_ragdoll_dalton
                      • env_ragdoll_dalton_bloody
                      • env_ragdoll_dalton_flannel_bloody
                      • env_ragdoll_fodder
                      • env_ragdoll_gasbag
                      • env_ragdoll_harvester
                      • env_ragdoll_hider
                      • env_ragdoll_hound
                      • env_ragdoll_hunter
                      • env_ragdoll_jetpack_harvester
                      • env_ragdoll_keeper
                      • env_ragdoll_mutate
                      • env_ragdoll_mutilatedhuman
                      • env_ragdoll_tommy
                    • env_ragdoll_tentacle
                    • env_slab
                    • env_slab_feeda
                    • env_swingdoor
                    • env_swingsign
                  • hhLightFixture
                    • env_hanglight_fetus
                  • ragdoll_base
              • idAFEntity_WithAttachedHead
                • hhAFEntity_WithAttachedHead
              • idActor
                • hhSpiritProxy
                  • hhDeathProxy
                    • hhMPDeathProxy
                  • hhDeathWalkProxy
                  • hhPossessedProxy
                  • player_body
                  • player_proxy
                    • player_deathproxy
                    • player_deathproxy_mp
                    • player_deathwalkproxy
                    • player_possessedproxy
                • idAI
                • idPlayer
                  • hhPlayer
                    • hhArtificialPlayer
                    • player_base
                      • player_tommy
                        • player_tommy_mp
                          • player_artificial_mp
              • idAnimated
                • hhAnimated
                  • env_payphone
                  • func_animate
                    • animate_bob
                    • animate_boy
                    • animate_boy_nogore
                    • animate_centurion
                    • animate_chuck
                    • animate_crawler
                    • animate_creaturex
                    • animate_dalton
                    • animate_deathwraith
                    • animate_droid
                    • animate_droid_hatch
                    • animate_fodder
                    • animate_gasbag
                    • animate_girl_ftc
                    • animate_girl_ftc_nogore
                    • animate_girlfriend
                    • animate_girlfriendx
                    • animate_grandfather
                    • animate_harvester
                    • animate_harvester_passage_wall
                    • animate_hider
                    • animate_hound
                    • animate_hunter
                    • animate_jetpackharvester
                    • animate_keeper
                    • animate_mutate
                    • animate_possessed_boy
                    • animate_possessed_girl
                    • animate_possessed_girl_ftb
                    • animate_possessed_girl_ftb_nogore
                    • animate_possessed_girl_ftc
                    • animate_possessed_girl_ftd
                    • animate_possessed_girl_ftd_nogore
                    • animate_possessed_girl_nogore
                    • animate_tommy
                    • animate_wraith
                    • object_harvester_cube
                    • object_pulsepanel
                    • object_pulsewall
                    • rail_arm
                  • hhAISpawnCase
                    • object_ai_spawncase
                      • object_droid_hatch
                      • object_keeper_bed
                        • object_keeper_bed_64
                        • object_keeper_bed_hipoly
                  • object_elevator
                  • object_vent1
                  • object_vent2
            • idAFEntity_SteamPipe
            • idAFEntity_Vehicle
              • idAFEntity_VehicleFourWheels
              • idAFEntity_VehicleSimple
              • idAFEntity_VehicleSixWheels
        • idTestModel
        • idWeapon
    • hhSafeResurrectionVolume
      • hhSafeDeathVolume
      • trigger_saferesurrection
        • trigger_deathresurrection
    • hhSecurityEye
      • sfx_security_eyeball
    • hhSecurityEyeBase
      • object_security_eye
        • object_security_eye_no_base
    • hhShuttleForceField
      • func_grandfathershield
      • func_shuttleforcefield
    • hhSpiritBridge
      • func_spiritbridge
    • hhSpiritSecret
      • func_spiritsecret
    • hhSpring
      • func_spring
    • hhSunCorona
      • info_sunCorona
    • hhTalonTarget
      • info_talon_perch
      • info_talon_perch_priority
    • hhTrigger
      • hhDamageTrigger
        • hhGravitySwitch
          • trigger_gravityswitch
            • trigger_gravityswitch_invisible
        • trigger_damagable
          • trigger_pod_gack
      • hhMineTrigger
      • hhTriggerEnabler
      • hhTriggerPain
      • hhTriggerSight
      • hhTrigger_Count
      • hhTrigger_Event
      • tool_measuringblock
      • trigger_multiple
        • trigger_count
        • trigger_enabler
        • trigger_event
        • trigger_fade
        • trigger_guioverlay
        • trigger_hurt
        • trigger_once
          • trigger_mine
        • trigger_organtrigger
        • trigger_portal
        • trigger_relay
          • trigger_fadeoutmusic
        • trigger_sight
      • trigger_sequence
      • trigger_slab_recycler
      • trigger_slab_spawn
    • hhTriggerTripwire
      • sfx_securityeyetripwire
    • hhVehicleThruster
      • sfx_dockedgunthruster
      • sfx_shuttlethruster
    • idActivator
      • func_activator
    • idBeam
      • func_beam
    • idBrittleFracture
      • func_fracture
    • idCombatNode
      • ai_attackcone
      • ai_attackcone_once
      • ai_attackcone_turret
    • idCursor3D
    • idDamagable
      • func_damagable
    • idDebris
      • brass_default
        • brass_crawlergrenade
        • brass_hidercanister
        • brass_rocketlauncher
      • debris_projectile
        • debris_crawler
        • debris_crawlerLarge
        • debris_crawlerLeg
        • debris_glassLarge
        • debris_glassSmall
        • debris_glassTiny
        • debris_metalLarge
        • debris_metalSmall
        • debris_rocket
        • debris_rocketLarge
    • idEarthQuake
      • func_earthquake
    • idEntityFx
      • hhEntityFx
        • func_fx
          • func_raindrop
      • idTeleporter
        • func_teleporter
    • idExplodable
      • func_explosion
    • idForceField
      • func_idforcefield
    • idFuncAASObstacle
      • func_aas_obstacle
    • idFuncAASPortal
      • func_aas_portal
    • idFuncPortal
      • func_portal
    • idFuncRadioChatter
    • idFuncSmoke
      • func_smoke
    • idItem
      • hhItem
        • ammo_default
          • ammo_acid
          • ammo_autocannon
          • ammo_autocannon_grenade
          • ammo_crawlercan
          • ammo_lifeforce_small
            • ammo_lifeforce_large
            • ammo_lifeforce_medium
            • ammo_lifeforce_quick
            • ammo_lifeforce_wraith
          • ammo_rifle
          • ammo_sniper
        • hhItemSoul
        • item_default
          • item_automatic
            • item_automatic_always
              • item_automatic_always_autocannon
              • item_automatic_always_no_crawlers
          • item_hand1
            • movable_item_hand1
          • item_lifeforce_full
          • item_lighter
          • item_maxhealth
          • item_maxhealth_mp
          • item_spiritwalk
          • item_talon
          • item_wallwalkboots
        • weapon_default
          • weapon_autocannon
            • movable_item_autocannon
              • movable_item_autocannon_centurion
            • weapon_autocannon_centurion
          • weapon_bow
          • weapon_crawlergrenade
            • movable_item_crawler
          • weapon_hiderweapon
            • movable_item_hiderweapon
          • weapon_rifle
            • movable_item_rifle
              • weapon_rifle_ftb
          • weapon_rocketlauncher
            • movable_item_rocketlauncher
              • movable_harvester_launcher
          • weapon_soulstripper
            • movable_item_soulstripper
          • weapon_wrench
      • idMoveableItem
    • idItemRemover
      • func_itemremove
    • idLight
      • hhLight
        • light
          • lightmodel_breakinghooded1
        • sfx_shuttledomelight
    • idLiquid
    • idLocationEntity
      • info_location
    • idLocationSeparatorEntity
      • info_locationSeparator
    • idMoveable
      • hhMoveable
        • debris_default
          • debris_flesh_default
            • debris_centurion_chunk1
            • debris_centurion_chunk2
            • debris_centurion_chunk3
            • debris_centurion_chunk4
            • debris_centurion_foot
            • debris_centurion_head
            • debris_centurion_leg1
            • debris_centurion_leg2
            • debris_creaturex_Xarm1
            • debris_creaturex_Xarm2
            • debris_creaturex_Xfinger
            • debris_creaturex_Xhead
            • debris_creaturex_arm1
            • debris_creaturex_arm2
            • debris_creaturex_head
            • debris_creaturex_wing
            • debris_egg_giba
              • debris_egg_giba_remove
            • debris_egg_gibb
              • debris_egg_gibb_remove
            • debris_flesh_arm
            • debris_flesh_chest
            • debris_flesh_foot
            • debris_flesh_giba
              • debris_flesh_giba_remove
            • debris_flesh_gibb
              • debris_flesh_gibb_remove
            • debris_flesh_gibc
              • debris_flesh_gibc_remove
            • debris_flesh_gibd
              • debris_flesh_gibd_remove
            • debris_flesh_gibe
              • debris_flesh_gibe_remove
            • debris_flesh_gibf
              • debris_flesh_gibf_remove
            • debris_flesh_gibg
            • debris_flesh_gibh
            • debris_flesh_gibi
            • debris_flesh_gibj
            • debris_flesh_gibk
            • debris_flesh_hand
            • debris_fodder_calf
            • debris_fodder_chunk1
            • debris_fodder_chunk2
            • debris_fodder_chunk3
            • debris_fodder_chunk4
            • debris_fodder_chunk5
            • debris_fodder_chunk6
            • debris_fodder_foot
            • debris_fodder_head
            • debris_fodder_leg
            • debris_fodder_meat
            • debris_harvester_arm
            • debris_harvester_arm2
            • debris_harvester_body1
            • debris_harvester_body2
            • debris_harvester_body3
            • debris_harvester_body4
            • debris_harvester_body5
            • debris_harvester_foot
            • debris_harvester_head
            • debris_harvester_leg
            • debris_harvester_leg2
            • debris_harvester_tail
            • debris_hound_chunk1
            • debris_hound_chunk2
            • debris_hound_chunk3
            • debris_hound_chunk4
            • debris_hound_foot
            • debris_hound_head
            • debris_hound_leg
            • debris_hunter_arm
            • debris_hunter_armor
            • debris_hunter_foot
            • debris_hunter_head
            • debris_jetpack_head
            • debris_keeper_arm1
            • debris_keeper_arm2
            • debris_keeper_but
            • debris_keeper_finger
            • debris_keeper_foot
            • debris_keeper_hand
            • debris_keeper_leg1
            • debris_keeper_leg2
            • debris_keeper_spine
            • debris_kid_arm
            • debris_kid_foot
            • debris_kid_hand
            • debris_mutate_aarm
            • debris_mutate_aarm2
            • debris_mutate_arm
            • debris_mutate_chunk1
            • debris_mutate_chunk2
            • debris_mutate_chunk3
            • debris_mutate_foot
            • debris_mutate_hand
            • debris_mutate_head
            • debris_mutate_hummanhead
            • debris_mutate_leg
            • debris_mutate_neck
            • debris_mutate_spike
            • debris_mutate_toe
            • debris_mutilated_gib
              • debris_mutilated_head
              • debris_mutilated_left4arm
              • debris_mutilated_leftarm
              • debris_mutilated_lefthand
              • debris_mutilated_leftside
              • debris_mutilated_right4arm
              • debris_mutilated_rightarm
              • debris_mutilated_righthand
              • debris_mutilated_rightside
          • debris_pottery_default
            • debris_pottery_gib1a
            • debris_pottery_gib1b
            • debris_pottery_gib1c
            • debris_pottery_gib2a
            • debris_pottery_gib2b
            • debris_pottery_gib2c
            • debris_pottery_gib2d
            • debris_pottery_gib3a
            • debris_pottery_gib3b
            • debris_pottery_gib3c
            • debris_pottery_gib3d
          • debris_stone_small
            • debris_stone_large
          • debris_stone_tiny
          • debris_tech_default
            • debris_creaturex_gun
            • debris_metalLarge2
            • debris_metalSmall2
            • debris_mutate_can
            • debris_tech_giba
            • debris_tech_gibb
            • debris_tech_gibc
            • debris_tech_rod
            • debris_tech_shrapnel
        • func_moveable
          • default_movable_cardboard
            • movable_beercase
            • movable_boxblue
            • movable_boxfragile
            • movable_boxred
          • default_movable_flesh
            • movable_smallCrateOrganic
          • default_movable_metalhollow
            • movable_base_barrel
              • movable_worker_can
              • movable_wraithcan_barrel
              • movable_wraithcan_barrel2
            • movable_glassCrateLarge
            • movable_smallCrateGlass
            • movable_trashbasket
            • movable_trashcan
          • default_movable_metalsolid
            • movable_feeding_box
            • movable_ft_light
            • movable_hunterchair
            • movable_huntertablet
            • movable_keepercanister
            • movable_machinejunk1
            • movable_machinejunk2
            • movable_machinejunk3
            • movable_metaldebris1
            • movable_metaldebris2
            • movable_metaldebris3
            • movable_metaldebris4
            • movable_metaldebris5
            • movable_microscope
            • movable_propane_tank
            • movable_slab
            • movable_smallCrateTech
            • movable_spaceheater
          • default_movable_pottery
            • movable_pottery1
            • movable_pottery2
            • movable_pottery3
          • movable_ashtray2
          • movable_beerbottle
          • movable_beercan
          • movable_bone
          • movable_mug
        • hhBarrel
    • idMover
      • hhMover
        • func_mover
          • func_mover_amodel
          • func_wallwalkmover
          • object_slab_mover
          • object_slab_mover_bottom
          • object_slab_mover_bottom_lo
          • object_slab_mover_lo
          • object_slab_mover_whole_lo
        • hhExplodeMover
          • func_mover_explode
        • script_controlpoint
      • idElevator
        • func_elevator
    • idMover_Binary
      • idDoor
        • hhDoor
          • func_door
      • idPlat
        • func_plat
    • idMover_Periodic
      • idBobber
        • func_bobbing
      • idPendulum
        • func_pendulum
      • idRiser
        • func_riser
      • idRotater
        • func_rotating
          • script_controlpoint_rotating
    • idMultiModelAF
      • idChain
        • env_chain
    • idPathCorner
      • node_conversation
      • path_default
        • path_anim
        • path_attack
        • path_conversation
        • path_conversation_listen
        • path_corner
        • path_cycleanim
        • path_follow
        • path_headanim
        • path_hide
        • path_jump
        • path_ledge
        • path_lookat
        • path_null
        • path_rail
        • path_shootat
        • path_show
        • path_state
        • path_talk
        • path_talk_primary
        • path_talk_secondary
        • path_talk_triggered
        • path_turn
        • path_wait
        • path_waitforheadanim
        • path_waitfortrigger
    • idPhantomObjects
    • idPlayerStart
      • info_player_coop
      • info_player_deathmatch
      • info_player_start
      • info_player_teleport
      • info_player_warp
    • idProjectile
      • hhProjectile
        • hhProjectileAutoCannonGrenade
        • hhProjectileBounce
        • hhProjectileBugTrigger
        • hhProjectileChaff
        • hhProjectileCrawlerGrenade
          • hhProjectileStickyCrawlerGrenade
        • hhProjectileFreezer
        • hhProjectileHider
          • hhProjectileHiderCanister
        • hhProjectileRifleSniper
        • hhProjectileRocketLauncher
        • hhProjectileShuttle
        • hhProjectileSoulCannon
        • hhProjectileSpiritArrow
        • hhProjectileTracking
          • hhProjectileBug
          • hhProjectileCocoon
        • hhProjectileTrigger
        • hhProjectileWrench
        • projectile_default
          • projectile_acidcartridge
            • projectile_acidblast_gasbag
            • projectile_acidcartridge1
            • projectile_acidcartridge2
            • projectile_acidcartridge3
            • projectile_acidcartridge4
          • projectile_acidspray
            • projectile_acidsblastricochet_gasbag
            • projectile_acidspray_gasbag_death
            • projectile_acidspray_mp
            • projectile_acidsprayricochet
          • projectile_acidspray_gasbag
          • projectile_arrow
            • projectile_arrowPuny
            • projectile_arrowSuper
            • projectile_arrow_mp
          • projectile_autocannon
          • projectile_autocannon_grenade
            • projectile_centurion_autocannon_grenade
          • projectile_bouncy_ball
          • projectile_centurion_autocannon
          • projectile_chaff
            • projectile_harvester_chaff
          • projectile_crawler
            • projectile_crawler_proxy
            • projectile_hunter_grenade
            • projectile_stickycrawler
              • projectile_stickycrawler_mp
          • projectile_creaturex_plasma
          • projectile_dockedgun
          • projectile_droid_blast
          • projectile_droid_cannon
            • projectile_droid_chargeshot
          • projectile_droid_small
          • projectile_fire_column
            • projectile_fire_column_drop
            • projectile_fire_column_side
          • projectile_freeze
          • projectile_gasbag_blast
          • projectile_gasbag_pod
          • projectile_gasbag_spit
          • projectile_harvester_mine
          • projectile_hunter_mine
          • projectile_level1
          • projectile_mountedgun
          • projectile_plasma
            • projectile_plasmab
            • projectile_plasmac
            • projectile_plasmaf
            • projectile_plasmaj
          • projectile_railgun
            • projectile_lightninggun
          • projectile_railshuttle
          • projectile_rifle
            • projectile_hunter_rifle
              • projectile_hunter_rifle_first
            • projectile_keeper
            • projectile_rifle_mp
          • projectile_riflesniper
            • projectile_hunter_rifle_snipe
          • projectile_rocket
            • driver_default
            • projectile_harvester_rocket
              • projectile_harvester_rocket_left
              • projectile_harvester_rocket_right
              • projectile_hunter_rocket
              • projectile_jetpack_rocket
            • projectile_rocket_mp
          • projectile_sbstage1sphereshot
          • projectile_shuttle_cannon
            • projectile_antishuttle_cannon
            • projectile_shuttle_cannon_ai
            • projectile_shuttle_cannon_mp
          • projectile_soulharvester
          • projectile_sphere_burst
          • projectile_sphere_slow
          • projectile_sunbeam
          • projectile_turbinegun
          • projectile_wrench
            • projectile_altwrench
      • idGuidedProjectile
    • idSecurityCamera
    • idShaking
      • func_shaking
    • idSound
      • hhSound
        • speaker
          • speaker_grandfathervoice
          • speaker_music
            • speaker_music_biolabsa
            • speaker_music_biolabsb
            • speaker_music_feedinga
            • speaker_music_feedingb
            • speaker_music_feedingtowerc
            • speaker_music_feedingtowerd
            • speaker_music_girlfriendx
            • speaker_music_harvestera
            • speaker_music_harvesterb
            • speaker_music_keeperfortress
            • speaker_music_lotaa
            • speaker_music_lotab
            • speaker_music_lotad
            • speaker_music_roadhouse
            • speaker_music_salvage
            • speaker_music_salvageboss
            • speaker_music_shuttlea
            • speaker_music_shuttleb
            • speaker_music_spherebrain
            • speaker_music_spindlea
            • speaker_music_spindleb
            • speaker_music_superportal
          • speaker_spherevoice
          • speaker_tommyvoice
    • idSpawnableEntity
      • ai_lostcombat
      • func_corona
      • info_keeper_teleport
      • info_null
        • ai_genericnode
          • ai_grenade_node
          • ai_snipe_node
          • ai_suppress_node
        • info_gorecheck
        • info_gorecheck_nogore
        • precache_base
          • precache_biolabsa
          • precache_biolabsb
          • precache_epilogue
          • precache_feedingtowera
          • precache_feedingtowerb
          • precache_feedingtowerc
          • precache_feedingtowerd
          • precache_girlfriendx
          • precache_harvestera
          • precache_harvesterb
          • precache_keeperfortress
          • precache_lotaa
          • precache_lotab
          • precache_lotac
          • precache_lotad
          • precache_roadhouse
          • precache_salvage
          • precache_salvageboss
          • precache_shuttlea
          • precache_shuttleb
          • precache_spherebrain
          • precache_spindlea
          • precache_spindleb
          • precache_superportal
      • info_reaction
        • reaction_node_centurionArmInHole
        • reaction_node_centurionJumpDown
        • reaction_node_centurionPowerRoar
        • reaction_node_centurionShootDown
      • info_tracknode
      • object_severedhead
      • sfx_crawler_explodeinhand
      • sfx_railshuttleturret
    • idSplinePath
      • func_splinemover
      • info_splinepath
    • idSpring
    • idStaticEntity
      • door_default_frame
        • door_chitin_frame
        • door_organic_jaw_frame
        • door_shuttle_iris_frameDown
        • door_shuttle_iris_frameL
        • door_shuttle_iris_frameR
        • door_shuttle_iris_frameUp
      • door_status
      • func_static
        • func_emitter
          • func_splat
          • sfx_gravityswitch
        • func_wallwalk
        • gfx_deathclip
      • hhEnergyNode
        • object_energynode
          • object_energynode_freeze
          • object_energynode_plasma
          • object_energynode_railgun
          • object_energynode_sunbeam
      • hhFuncEmitter
        • hhPathEmitter
          • hhDeathWraithEnergy
            • sfx_wraithenergy
              • sfx_wraithenergy_health
      • hhWallWalkable
      • idFuncEmitter
        • idFuncSplat
      • object_consolestand_eye1
      • object_step
    • idTarget
      • hhTarget_Autosave
        • target_autosave
      • hhTarget_ConsolidatePlayers
        • target_consolidateplayers
      • hhTarget_Disable
        • target_disable
      • hhTarget_DisablePassageway
        • target_disablepassage
      • hhTarget_DisableReactions
        • target_disablereactions
      • hhTarget_DisplayGui
        • target_displaygui
      • hhTarget_Earthquake
        • func_earthquake_movables
      • hhTarget_Enable
        • target_enable
      • hhTarget_EnablePassageway
        • target_enablepassage
      • hhTarget_EnableReactions
        • target_enablereactions
      • hhTarget_FollowPath
        • target_ai_followpath
      • hhTarget_Hide
        • target_hide
      • hhTarget_LockDoor
        • target_lock
      • hhTarget_PatternRelay
        • trigger_patternrelay
      • hhTarget_PlayWeaponAnim
        • target_playweaponanim
      • hhTarget_SetLightParm
      • hhTarget_SetSkin
        • target_changeskin
      • hhTarget_Show
        • target_show
      • hhTarget_Subtitle
        • target_subtitle
      • hhTarget_WarpPlayers
        • target_warpplayers
      • idTarget_CallObjectFunction
        • target_ai_followalternatepath1
        • target_ai_followalternatepath2
        • target_ai_followalternatepath3
        • target_callobjectfunction
        • target_npc_talk
        • target_npc_talk_primary
        • target_npc_talk_secondary
        • target_npc_talk_triggered
      • idTarget_Damage
        • target_damage
      • idTarget_EnableLevelWeapons
        • target_enableweapons
      • idTarget_EnableStamina
      • idTarget_EndLevel
        • hhTarget_EndLevel
          • target_endLevel
      • idTarget_FadeEntity
        • target_entity_fadein
        • target_entity_fadeout
        • target_entity_setcolor
      • idTarget_FadeSoundClass
        • target_fadesoundclass
      • idTarget_Give
        • target_give
      • idTarget_LevelTrigger
        • target_levelTrigger
      • idTarget_LightFadeIn
        • target_light_fadein
      • idTarget_LightFadeOut
        • target_light_fadeout
      • idTarget_Remove
        • func_remove
      • idTarget_RemoveWeapons
      • idTarget_SessionCommand
        • target_sessionCommand
      • idTarget_SetFov
        • target_setfov
      • idTarget_SetGlobalShaderTime
        • target_setglobalparmtime
      • idTarget_SetKeyVal
        • target_setkeyval
      • idTarget_SetModel
        • target_setmodel
      • idTarget_SetShaderParm
        • target_setshaderparm
          • target_setlightparm
      • idTarget_SetShaderTime
        • target_setshadertime
      • idTarget_Tip
        • target_tip
        • target_tip_remove
      • idTarget_WaitForButton
        • func_waitforbutton
      • target_null
    • idTextEntity
      • text
    • idTrigger
      • idTrigger_Count
      • idTrigger_EntityName
      • idTrigger_Fade
      • idTrigger_Hurt
      • idTrigger_Multi
        • trigger_facing
        • trigger_flashlight
      • idTrigger_Timer
        • trigger_timer
      • idTrigger_Touch
    • idVacuumEntity
    • idVacuumSeparatorEntity
    • idWorldspawn
      • worldspawn
  • idEvent
  • idEventDef
  • idEventQueue
  • idExportJoint
  • idExportMesh
  • idExportModel
  • idExportOptions
  • idFixedWinding
  • idFrustum
  • idGameEdit
  • idGameLocal
  • idHashIndex
  • idHeap
  • idIK
  • idIK_Reach
  • idIK_Walk
  • idInterpreter
  • idInventory
  • idJointMat
  • idLCP
  • idLCP_Square
  • idLCP_Symmetric
  • idLangDict
  • idLexer
  • idLib
  • idMD5Anim
  • idMapBrush
  • idMapBrushSide
  • idMapEntity
  • idMapFile
  • idMapPatch
  • idMat2
  • idMat3
  • idMat4
  • idMat5
  • idMat6
  • idMatX
  • idMath
  • idMayaExport
  • idModelExport
  • idMoveState
  • idMsgQueue
  • idMultiplayerGame
  • idODE_Euler
  • idODE_Midpoint
  • idODE_RK4
  • idODE_RK4Adaptive
  • idPVS
  • idParser
  • idPhysics
    • idPhysics_Base
      • idPhysics_AF
      • idPhysics_Actor
        • hhPhysics_Delta
        • idPhysics_Monster
          • hhPhysics_AI
        • idPhysics_Player
          • hhPhysics_Player
      • idPhysics_Parametric
      • idPhysics_RigidBody
        • hhPhysics_RigidBodySimple
          • hhPhysics_Vehicle
    • idPhysics_Static
      • hhPhysics_StaticForceField
      • hhPhysics_StaticWeapon
    • idPhysics_StaticMulti
  • idPlane
  • idPlaneSet
  • idPlayerIcon
  • idPlayerView
  • idPluecker
  • idPolar3
  • idPolynomial
  • idProgram
  • idPush
  • idQuat
  • idRandom
  • idRandom2
  • idRestoreGame
  • idRotation
  • idRoutingCache
  • idSIMD
  • idSIMD_3DNow
  • idSIMD_AltiVec
  • idSIMD_Generic
  • idSIMD_MMX
  • idSIMD_SSE
  • idSIMD_SSE2
  • idSIMD_SSE3
  • idSaveGame
  • idScriptObject
  • idSmokeParticles
  • idSphere
  • idStr
  • idStrList
  • idStrPool
  • idSurface
  • idSurface_Patch
  • idSurface_Polytope
  • idSurface_SweptSpline
  • idTimer
  • idTimerReport
  • idToken
  • idTokenizer
  • idTraceModel
  • idTypeDef
  • idTypeDefBool
  • idTypeDefEntity
  • idTypeDefFloat
  • idTypeDefString
  • idTypeDefVector
  • idTypeInfo
  • idTypeInfoTools
  • idVarDef
  • idVarDefName
  • idVec2
  • idVec3
  • idVec4
  • idVec5
  • idVec6
  • idVecX
  • idWinding
  • idWinding2D
  • info_mover_explode_origin
  • info_talon_perch_squawk
  • jointInfo_t
  • melee_generic
    • damage_creaturex_headbutt
    • damage_creaturex_melee
      • damage_creaturex_knockback
    • melee_centurion_backhand
      • melee_centurion_backhand_player
        • melee_centurion_backhand_player_lota
    • melee_centurion_impulse
    • melee_centurion_smash
    • melee_dalton_punch
    • melee_droid
    • melee_fodder_bite
    • melee_fodder_leap
    • melee_gasbag
    • melee_gasbag_bite
    • melee_harvester_swipe
    • melee_hound_left
      • melee_hound_hardleft
    • melee_hound_right
      • melee_hound_hardright
    • melee_hound_uppercut
    • melee_houndleap
    • melee_hunter_right
    • melee_jetpack
    • melee_mutate2_death
    • melee_mutate_stuck
      • melee_mutate_fat
      • melee_mutate_quick
      • melee_mutate_quick_test
      • melee_mutate_spin
        • melee_mutate_spin_test
    • melee_mutilated_male2_claw
    • melee_mutilatedhuman_swipe
    • melee_possessedhuman
  • missile_generic
    • damage_creaturex_laser
    • damage_firecolumn
    • missile_acidcartridge
      • missile_acidblast
      • missile_acidcartridge1
        • missile_acidcartridge1_mp
      • missile_acidcartridge2
        • missile_acidcartridge2_mp
      • missile_acidcartridge3
        • missile_acidcartridge3_mp
      • missile_acidcartridge4
        • missile_acidcartridge4_mp
      • missile_acidcartridge_mp
    • missile_acidspray
      • missile_acidspray_gasbag
      • missile_acidspray_gasbag_death
      • missile_acidspray_mp
      • missile_acidsprayricochet
        • missile_acidsprayricochet_mp
    • missile_arrow
      • missile_arrowSuper
      • missile_arrow_mp
    • missile_autocannon
      • missile_autocannon_mp
    • missile_autocannon_grenade
      • missile_autocannon_grenade_mp
    • missile_centurion_autocannon
    • missile_creaturex_plasma
    • missile_dockedgun
    • missile_droid_cannon
    • missile_droid_charge
    • missile_firecolumn
    • missile_freeze
    • missile_gasbag_spit
    • missile_gun_level1
    • missile_lightninggun
    • missile_mountedgun
    • missile_plasma
      • missile_plasma_mp
      • missile_plasmac
    • missile_railgun
      • missile_railgun_mp
    • missile_rifle
      • missile_bouncy_ball
      • missile_hunter_rifle
      • missile_keeper
      • missile_rifle_mp
      • missile_riflesniper
        • missile_hunter_rifle_snipe
        • missile_riflesniper_mp
        • missile_riflesniper_pilot
    • missile_rocket
      • missile_harvester_rocket
      • missile_jetpack_rocket
      • missile_rocket_mp
    • missile_shuttle_cannon
      • missile_antishuttle_cannon
      • missile_shuttle_cannon_ai
      • missile_shuttle_cannon_mp
    • missile_soulharvester
    • missile_sphere_burst
    • missile_sphere_slow
    • missile_sunbeam
      • missile_sunbeam_mp
    • missile_vomiter
      • missle_vomiter_nogib
    • missile_wrench
      • missile_altwrench
        • missile_altwrench_mp
      • missile_wrench_mp
  • monster_hound_feedingb
  • monster_hound_shadow
  • nameofclass
  • object_blocker
  • object_crane
  • object_harvester_passage_ceiling128
  • object_harvester_passage_ceiling256
  • object_harvester_passage_floor
  • pathNode_s
  • preCacheBuild
  • preCacheDemoMainMenu
  • preCacheExtras
  • preCacheMainMenu
  • preCacheStartup
  • precache_harvestercomplex
  • reaction_default
    • reaction_centurionArmInHole
    • reaction_centurionJumpDown
    • reaction_centurionJumpUp
    • reaction_centurionPowerRoar
    • reaction_centurionShootDown
    • reaction_child_jumpupextended_to_damage
    • reaction_climb128
    • reaction_climbdown64_to_damage
    • reaction_climbup64_to_damage
      • reaction_climbup128_to_damage
    • reaction_cover_64
    • reaction_damage_explosion
      • reaction_damage_explosion_200
        • reaction_damage_explosion_200_new
      • reaction_damage_explosion_256
      • reaction_damage_explosion_750
    • reaction_flip_switch
    • reaction_harvester_passage_wall
      • reaction_harvester_passage_ceiling128
      • reaction_harvester_passage_ceiling240
      • reaction_harvester_passage_ceiling256
      • reaction_harvester_passage_floor
    • reaction_keeper_teleport
    • reaction_keeper_throw_new
      • reaction_keeper_throw_blocked
    • reaction_keeper_trigger
    • reaction_moveto_shuttledock
      • reaction_moveto_shuttledock_new
    • reaction_spirit_proxy
    • reaction_touch_health
    • reaction_use_alarm
    • reaction_use_forcefield
    • reaction_use_shuttle
      • reaction_use_shuttle_new
  • reaction_effect_volume
  • reaction_listener_volume
  • reaction_node_centurionJumpUp
  • reaction_node_child_jumpupextended_to_damage
  • reaction_node_climb128
  • reaction_node_climbdown64_to_damage
  • reaction_node_climbup128_to_damage
  • reaction_node_climbup64_to_damage
  • splash_generic
    • splash_autocannon_grenade
      • splash_autocannon_grenade_mp
    • splash_centurion_grenade
    • splash_crawlergrenade
      • splash_crawlergrenade_inhand
      • splash_crawlergrenade_mp
      • splash_hunter_grenade
    • splash_dockedgun
    • splash_droid_blast
    • splash_energycore_explosion
    • splash_energycore_explosion_minor
    • splash_gasbagblast
    • splash_gasbaglasersplash
    • splash_harvester_mine
    • splash_hunter_mine
    • splash_mine
    • splash_plasma
      • splash_plasmac
    • splash_playerresurrectblast
    • splash_podexplosion
    • splash_possessedgirlexplode
    • splash_rocket
      • splash_harvester_rocket
      • splash_jetpack_rocket
      • splash_keeper_blast
      • splash_rocket_mp
    • splash_shuttle_cannon
      • splash_shuttle_cannon_mp
    • splash_soulsuperblast
    • splash_vacuum
  • test_springmodel
  • vehicle_default
    • vehicle_mountedgun
    • vehicle_railshuttle
    • vehicle_shuttle
      • vehicle_shuttle_mp
  • volume_blood
  • volume_sludge
  • wipe_shatter
  • wipe_shatter1
  • wipe_shatter3

Entities

For more detailed information on specific entities, including available key/value pairs, usage, and notes see the corresponding article listed below.

Existing Entities as of version 1.0.116(1.3)

A

B

C

D

E

F

G

H

I

L

M

N

O

P

R

S

T

V

W